Memphis_Doom
08-19-2009, 09:17 PM
Fleshfiend
Speed: 300
Attack Type: Ranged, 260
Damage: 44-49 | HP: 355 | Mana: 300
HP Regen: 0.28 | Mana Regen 0.32
Affiliation: Hellbourne
Primary Stat: INT
Story
Fleshfiend has been assisting Hellbourne for many years now with Assasinations, as he can disguise himself to penetrate the Alliances forces. Fleshfiend has a unique shapeshifting ability compared to other Hellbourne recruits and has been found very hard to kill by the Alliance because of it.
Role
FleshFiends role is to create a diversion, allow escape routes and delay your friends death. His ultimate is basically a rip off from a target hero’s ult except not as powerful , unless it’s maxed and will cause your opponents to play differently in match ups against this hero.
Skill 1
http://img215.imageshack.us/img215/32/flesh.gif (http://img215.imageshack.us/i/flesh.gif/)
Melted Flesh– [Q]
When activated, Fleshfiend tears off parts of his skin and throws it down on the spot slowing anyone who walks over it.
1. Slow Effect -15%. Loss of health 10%.
2. Slow Effect -20%. Loss of health 9%.
3. Slow Effect -25%. Loss of health 8%.
4. Slow Effect -30%. Loss of health 7%.
Mana Cost: nil
Cooldown: 2.5
Cast Range: 360
Duration: 9 / 10 / 11 / 12
Splash Radius: 10-50
Note: Units have to walk over the skin to trigger the affect and walking off the skin as it's been placed on you will not affect the player. FleshFiend’s Melted Flesh breaks stealth.
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Skill 2
Transfigure – [W]
When activated, FleshFiend will transform himself to look like the target Hero.
1. Transformation 100% complete.
2. Transformation 100% complete.
3. Transformation 100% complete.
4. Transformation 100% complete.
Mana Cost: 110
Cooldown: 45
Cast Range: 900
Duration: 7 / 14 / 21 / 28
Note: Towers and Wards will detect FleshFiends true identity.
Pro's + Con's
I leave this ability for the user to decide whether he wants to take an ally or enemy transformation. Below are the Pro's + Con's for Transfigure:
Pro's
-Ally Transformation: you can deceive your opponent to think which hero is the real one (unless your detected by a tower / ward) .
Con's
-Enemy Transformation: will not work with coordinated team as they can simply tell if it's one of their own or not.
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Skill 3
http://img197.imageshack.us/i/85462895.jpg/http://img197.imageshack.us/i/85462895.jpg/http://img197.imageshack.us/i/85462895.jpg/[img comming soon]
Smother - [E]
When activated, FleshFeind attaches it’s body to a target ally. The FleshFiend’s body begins to bubble and warp granting a high amount of spell and physical reduction, extra stats and regeneration for smothered ally and yourself. [I]Your ally strugles to breathe and begins to chuck a fit causing FleshFiend to detach itself from your ally.
1. +1.25 Magical & Normal Armor. +2 to All Stats. +2.5 HP per sec
2. +2.5 Magical & Normal Armor. +4 to All Stats. +5 HP per sec
3. +5.Magical & Normal Armor. +6 to All Stats. +10 HP per sec
4. +10 Magical & Normal Armor. +8 to All Stats. +20 HP per sec
Mana Cost: 175 / 180 / 185 / 190
Cooldown: 40 / 35 / 30 / 25
Cast Range: 129
Duration: 9 / 10 / 11 / 12
Note: Fleshfiend can not move whilst Smother is activated, target ally that has the Smother effect will have full movement control, however you can still cast abilities. During this effect Fleshfiend takes no damage.
Pro's + Con's
Your ally is already taking damage so why not reduce that damage and boost his stats? Below are the Pro's + Con's for Smother:
Pro's
-Reduce damage .
-boost stats .
-Your friend has movement speed to get out of death situations faster than i do!? So I'll smother him and get a free ride. Or he's about to blink , etc...
-Smother your ally and then use Transfigure to disguise both ally and self to look like another Ally or Enemy.
-When your about to die from direct damage you can smother your Ally
Con's
-Your movement is controlled by your ally.
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Ultimate
[IMG]http://img40.imageshack.us/img40/1647/23739606.gif (http://img40.imageshack.us/i/23739606.gif/)
Mimic - [R]
When activated, FleshFeind can mimic your target’s most deadliest skill.
1. The base effect of the mimic is only 90% of target’s most deadliest skill.
2. The base effect of the mimic is only 110% of target’s most deadliest skill.
3. The base effect of the mimic is only 130% of target’s most deadliest skill.
4. The base effect of the mimic is only 150% of target’s most deadliest skill.
Mana Cost: 230 / 260 / 290 / 320
Cooldown: 150 / 130 / 110 / 90
Cast Range: 225 / 200 / 175 / 150
Note: Once the ability has been copied it can be held for as long as you want until it has been used, mimic will then sit on it’s own cooldown timer. The base effect would calculate the time on how long the ultimate lasts, true damage, healing effect, etc. The Cast Range of Mimic does not affect the range of the ability itself once mimicked.
Synergy
Smother + Transfigure : This synergy disguises your ally and deceives your opponent to think if it's really Y hero or X+Y meaning they know it's Fleshfiend which is X combined with Y Hero.
Transfigure + Mimic : They simply wont know what hit them...
Smother + Transfigure + Mimic : Pushing synergies to the max!!
Smother + Melted Flesh : This synergy allows you and/or your ally to cheat death.
Speed: 300
Attack Type: Ranged, 260
Damage: 44-49 | HP: 355 | Mana: 300
HP Regen: 0.28 | Mana Regen 0.32
Affiliation: Hellbourne
Primary Stat: INT
Story
Fleshfiend has been assisting Hellbourne for many years now with Assasinations, as he can disguise himself to penetrate the Alliances forces. Fleshfiend has a unique shapeshifting ability compared to other Hellbourne recruits and has been found very hard to kill by the Alliance because of it.
Role
FleshFiends role is to create a diversion, allow escape routes and delay your friends death. His ultimate is basically a rip off from a target hero’s ult except not as powerful , unless it’s maxed and will cause your opponents to play differently in match ups against this hero.
Skill 1
http://img215.imageshack.us/img215/32/flesh.gif (http://img215.imageshack.us/i/flesh.gif/)
Melted Flesh– [Q]
When activated, Fleshfiend tears off parts of his skin and throws it down on the spot slowing anyone who walks over it.
1. Slow Effect -15%. Loss of health 10%.
2. Slow Effect -20%. Loss of health 9%.
3. Slow Effect -25%. Loss of health 8%.
4. Slow Effect -30%. Loss of health 7%.
Mana Cost: nil
Cooldown: 2.5
Cast Range: 360
Duration: 9 / 10 / 11 / 12
Splash Radius: 10-50
Note: Units have to walk over the skin to trigger the affect and walking off the skin as it's been placed on you will not affect the player. FleshFiend’s Melted Flesh breaks stealth.
__________________________________________________
Skill 2
Transfigure – [W]
When activated, FleshFiend will transform himself to look like the target Hero.
1. Transformation 100% complete.
2. Transformation 100% complete.
3. Transformation 100% complete.
4. Transformation 100% complete.
Mana Cost: 110
Cooldown: 45
Cast Range: 900
Duration: 7 / 14 / 21 / 28
Note: Towers and Wards will detect FleshFiends true identity.
Pro's + Con's
I leave this ability for the user to decide whether he wants to take an ally or enemy transformation. Below are the Pro's + Con's for Transfigure:
Pro's
-Ally Transformation: you can deceive your opponent to think which hero is the real one (unless your detected by a tower / ward) .
Con's
-Enemy Transformation: will not work with coordinated team as they can simply tell if it's one of their own or not.
__________________________________________________
Skill 3
http://img197.imageshack.us/i/85462895.jpg/http://img197.imageshack.us/i/85462895.jpg/http://img197.imageshack.us/i/85462895.jpg/[img comming soon]
Smother - [E]
When activated, FleshFeind attaches it’s body to a target ally. The FleshFiend’s body begins to bubble and warp granting a high amount of spell and physical reduction, extra stats and regeneration for smothered ally and yourself. [I]Your ally strugles to breathe and begins to chuck a fit causing FleshFiend to detach itself from your ally.
1. +1.25 Magical & Normal Armor. +2 to All Stats. +2.5 HP per sec
2. +2.5 Magical & Normal Armor. +4 to All Stats. +5 HP per sec
3. +5.Magical & Normal Armor. +6 to All Stats. +10 HP per sec
4. +10 Magical & Normal Armor. +8 to All Stats. +20 HP per sec
Mana Cost: 175 / 180 / 185 / 190
Cooldown: 40 / 35 / 30 / 25
Cast Range: 129
Duration: 9 / 10 / 11 / 12
Note: Fleshfiend can not move whilst Smother is activated, target ally that has the Smother effect will have full movement control, however you can still cast abilities. During this effect Fleshfiend takes no damage.
Pro's + Con's
Your ally is already taking damage so why not reduce that damage and boost his stats? Below are the Pro's + Con's for Smother:
Pro's
-Reduce damage .
-boost stats .
-Your friend has movement speed to get out of death situations faster than i do!? So I'll smother him and get a free ride. Or he's about to blink , etc...
-Smother your ally and then use Transfigure to disguise both ally and self to look like another Ally or Enemy.
-When your about to die from direct damage you can smother your Ally
Con's
-Your movement is controlled by your ally.
__________________________________________________
Ultimate
[IMG]http://img40.imageshack.us/img40/1647/23739606.gif (http://img40.imageshack.us/i/23739606.gif/)
Mimic - [R]
When activated, FleshFeind can mimic your target’s most deadliest skill.
1. The base effect of the mimic is only 90% of target’s most deadliest skill.
2. The base effect of the mimic is only 110% of target’s most deadliest skill.
3. The base effect of the mimic is only 130% of target’s most deadliest skill.
4. The base effect of the mimic is only 150% of target’s most deadliest skill.
Mana Cost: 230 / 260 / 290 / 320
Cooldown: 150 / 130 / 110 / 90
Cast Range: 225 / 200 / 175 / 150
Note: Once the ability has been copied it can be held for as long as you want until it has been used, mimic will then sit on it’s own cooldown timer. The base effect would calculate the time on how long the ultimate lasts, true damage, healing effect, etc. The Cast Range of Mimic does not affect the range of the ability itself once mimicked.
Synergy
Smother + Transfigure : This synergy disguises your ally and deceives your opponent to think if it's really Y hero or X+Y meaning they know it's Fleshfiend which is X combined with Y Hero.
Transfigure + Mimic : They simply wont know what hit them...
Smother + Transfigure + Mimic : Pushing synergies to the max!!
Smother + Melted Flesh : This synergy allows you and/or your ally to cheat death.