WindRaven
05-25-2010, 12:55 PM
Anyone who has seen this bug knows what it is, basically gauntlet will port onto you and do thousands of damage instantly, outright killing most people.
The problem arises with infernal instability paired with his AoE ult. Instability fades AFTER the first hit of any of his abilities.
However, because his ult is AOE, it can hit multiple things in the same frame.
What this means is that if you cast your infernal+ult combo so that it hits multiple units in the first frame of the flying ult, instability procs on every single unit in that first frame.
This is easily reproduceable in practice mode. What I recommend:
(setup) ::: 6 passive legion melee creeps, 1 keeper of the forest (treant), all packed closely together. Spawn a gauntlet. Max out both treant and gauntlet.
1 ::: Cast instability
2 ::: Walk with gauntlet, right on top of the clump of creeps and hero
3 ::: Cast Gauntlet Blast right on top of all the units
When done right, all the creeps should die, and the keeper should be at 350 or so life. that's over 2k worth of damage.
Hope this helps!
The problem arises with infernal instability paired with his AoE ult. Instability fades AFTER the first hit of any of his abilities.
However, because his ult is AOE, it can hit multiple things in the same frame.
What this means is that if you cast your infernal+ult combo so that it hits multiple units in the first frame of the flying ult, instability procs on every single unit in that first frame.
This is easily reproduceable in practice mode. What I recommend:
(setup) ::: 6 passive legion melee creeps, 1 keeper of the forest (treant), all packed closely together. Spawn a gauntlet. Max out both treant and gauntlet.
1 ::: Cast instability
2 ::: Walk with gauntlet, right on top of the clump of creeps and hero
3 ::: Cast Gauntlet Blast right on top of all the units
When done right, all the creeps should die, and the keeper should be at 350 or so life. that's over 2k worth of damage.
Hope this helps!