otarU
05-24-2010, 07:38 AM
When you read the change_log_history.txt from HoN Folder there is a changelog part on Version 0.1.66 that says :
Items
- Nullstone loses 5 seconds of cooldown time anytime an ability would be blocked but Nullstone is still in cooldown
On Nullstone tooltip there is nothing saying about that.
This is shown on the resources0.s2z :
<onattackedpreimpact>
<condition test="target_type enemy">
<combatsupertype supertype="spell">
<condition test="isready">
<negate>
<playeffect effect="impact.effect" target="source_entity" source="source_entity" />
<startcooldown />
</negate>
</condition>
<else>
<reducecooldown duration="5000" />
</else>
Items
- Nullstone loses 5 seconds of cooldown time anytime an ability would be blocked but Nullstone is still in cooldown
On Nullstone tooltip there is nothing saying about that.
This is shown on the resources0.s2z :
<onattackedpreimpact>
<condition test="target_type enemy">
<combatsupertype supertype="spell">
<condition test="isready">
<negate>
<playeffect effect="impact.effect" target="source_entity" source="source_entity" />
<startcooldown />
</negate>
</condition>
<else>
<reducecooldown duration="5000" />
</else>