FlameMammoth
05-16-2010, 04:21 PM
PedroH_'s guide to Swiftblade
http://www.heroesofnewerth.com/images/heroes/15/icon_128.jpg
The unique armor worn by this mysterious warrior is said to have been uncovered in the ruins of an ancient city. Whether the armor imbues the famed speed and pinpoint accuracy possessed by the warrior called Swiftblade, or whether he would be equally mighty without it, none can say.
Contents:
I. Introduction
II. Stats/Overview
III. Skills
IV. Skill Build
V. Item Build
VI. Early Game
VII. Middle Game
VIII. Late Game
IX. Conclusion
X. Replays
I. Introduction
This is a guide for those who are looking for a hard carrier hero guide.
II. Stats
Let's take a look at Swiftblade's starting statistics, his growth, and his finishing statistics.
LVL 1:
http://i40.tinypic.com/rivt4o.jpg
STATS GAIN:
STR: 20 + 1.9*24 +20 = 85
AGI: 20 + 2.85*24 + 20 = 108
INT: 14 + 1.4*24 + 20 = 67
LVL 25:
http://i40.tinypic.com/o6z0af.jpg
As you can see, Swiftblade has one of the highest agility growth on game, and this turns him a strongly carrier during late game, *** he has too low HP and is very item dependent, what means that you must farm a lot!
.Pros:
.Highly damage output
.Strongly at 1v1 sittuations
.Magic Immunity Skill
.Cons:
.Low HP/Mana Poll late game
.Item dependent
.No disable skills
III. Skills
.Blade Frenzy:
Swiftblade works himself into a Blade Frenzy. While in this state, he gains Magic Immunity and deals high damage per second to any nearby enemy units. Swiftblade is free to move around even while this skill is active.
http://i42.tinypic.com/6zar9x.jpg
Action: Target Self
Type: Enemy Units
Type: Magic
Radius: 250
Mana Cost: 110
Cooldown: 30.0 / 28.0 / 26.0 / 24.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation: Deals 80 / 100 / 120 / 140 Magic damage per second to targets units in radius. Applies Blade Frenzy to self for duration of activation. Lasts 5 seconds. Swiftblade is not disarmed with level 4 of this ability but his attackspeed is lowered by 50%. Dispels all debuffs and buffs on use.
Blade Frenzy Effects:
Magic Immunity
Perplexed
Silenced
Disarmed
Comment: This skills should be maxed as soon as possible, as it helps you to creep clearing your wave, to initiate your combo, to get kills early game, and to turn you immune to magic.
.Counter Attack:
Extensive training in melee combat has allowed Swiftblade to perfect the art of countering enemy attacks, granting a chance that he will retaliate every time an enemy hero attacks him.
[IMAGE LATER]
Action: Passive
Required Level: 1 / 3 / 5 / 7
On Attack: 15 / 20 / 25 / 30% chance to counter-attack if attacker is an enemy hero.
Comment: This skills is awesome to counter heroes with great dps.
.Way of the Sword:
Swiftblade's unsurpassed skill at the sword has made him a master of hitting where it hurts, giving him a chance to critically strike opponents with each attack.
[IMAGE LATER]
Action: Passive
Required Level: 1 / 3 / 5 / 7
Passive Bonusess: 10 / 18 / 26 / 36% chance for 2,0x Critical Strike
Comment: This skills is used to increase Swiftblade's dps significantly, and works really well when you have a great damage/attack speed.
.Swift Slashes:
Swiftblade attacks random nearby targets with such speed that he appears to teleport to them. Targets are randomly chosen, yet it is possible to teleport to the same target multiple times.
[IMAGE LATER]
Action: Target Entity
Type: Organic Enemy Units
Type: Physical
Range: 450
Cast Time: 1.7 / 2.5 / 3.7 Seconds
Mana Cost: 200 / 275 / 350
Cooldown: 130.0 / 120.0 / 110.0 Seconds
Required Level: 6 / 11 / 16
Activation: Teleports self to random targets 3 / 5 / 8 times, dealing 150 to 250 Physical damage to each target. Applies Swift Slashes to self for duration of activation.
This ability can be boosted by Staff of the Master.
Staff Effect: Increases teleport count from {3,5,8} to {5,7,10}.
Swift Slashes Effects:
Immobilized
Invulnerable
Silenced
Comment: Awesome skill for an easly kill at 1v1 sittuation. Good to finishing off the survivors of a big team battle. And even used to initiate some team fights.
IV. Skill Build
1 Blade Frenzy
2 Stats
3 Blade Frenzy
4 Stats
5 Blade Frenzy
6 Swift Slashes
7 Blade Frenzy
8 Stats
9 Stats
10 Stats
11 Swift Slashes
12 Way of the Sword
13 Way of the Sword
14 Way of the Sword
15 Way of the Sword
16 Swift Slashes
17 Counter Attack
18 Counter Attack
19 Counter Attack
20 Counter Attack
21 Stats
22 Stats
23 Stats
24 Stats
25 Stats
Comment: The point of this skill build is to max your Blade Frenzy skill and Stats for a better farm/survivality during early game. The way i choose not to max Way of the Sword first is becouse your damage is too low early game, and stats works better for your farm. Way of the Sword is taken later when you have a higher damage/attack speed. And Counter Attack is taken as last skill when your opponents are getting fatty. Swift Slashes is taken as soon as possible, as your main killing skill.
V. Item Build
.Starting Items:
http://www.heroesofnewerth.com/images/items/Item_LoggersHatchet.jpg + http://www.heroesofnewerth.com/images/items/Item_IronBuckler.jpg + http://www.heroesofnewerth.com/images/items/Item_RunesOfTheBlight.jpg or http://www.heroesofnewerth.com/images/items/Item_Marchers.jpg + http://www.heroesofnewerth.com/images/items/Item_RunesOfTheBlight.jpg
Comment: Your start items should be Logger's Hatchet, Iron Buckler and Runes of the blight, to improve your early game farming skills and survavility.
.Ghost Marchers (1500g):
http://www.heroesofnewerth.com/images/items/Item_Marchers.jpg + http://www.heroesofnewerth.com/images/items/Item_Punchdagger.jpg + http://www.heroesofnewerth.com/images/items/Item_Punchdagger.jpg = http://www.heroesofnewerth.com/images/items/Item_EnhancedMarchers.jpg
Passive Bonuses: 24 Damage + 70 Movement Speed
Activation: When activated, applies Phased to self for 6 seconds.
Phased Effects: 10% Movement Speed + Unitwalking.
Comment: Your first point is to get Ghost Marchers, becouse of it damage bonus and movement speed, fundamental for your farming early game.
.Runed Axe (4350g):
http://www.heroesofnewerth.com/images/items/Item_Broadsword.jpg + http://www.heroesofnewerth.com/images/items/Item_BastardSword.jpg + http://www.heroesofnewerth.com/images/items/Item_Regen.jpg = http://www.heroesofnewerth.com/images/items/Item_Splash.jpg
Passive Bonuses: 65 Damage + 6 Health Regeneration + 150% Mana Regeneration
On Attack: 40% of damage done is dealt in a small radius.
Comment: Your main item, that will be used to strongly increase your dps and farming skills. By the point you get this item you will be able to farm like crazy and get ealy kills at 1v1 sittuations.
.Frostburn (4400g):
http://www.heroesofnewerth.com/images/items/Item_Sicarius.jpg + http://www.heroesofnewerth.com/images/items/Item_Strength6.jpg = http://www.heroesofnewerth.com/images/items/Item_StrengthAgility.jpg
Passive Bonuses: 16 Agility + 20 Attack Speed + 10 Damage + 16 Strength + 14% Movement Speed
On Attack: Applies Chilled to target for 3,5 seconds if wielded by a melee hero. Adds one charge per application. Maximum of 5 charges.
Chilled Effects: 5% Movement Slow per charge.
Comment: This item will help you a lot by giving you the movement speed and an attack modificator needed to never let an opponent flee from your swords. Also boosts your stats.
.Wingbow (6000g):
http://www.heroesofnewerth.com/images/items/Item_Wingbow.jpg + http://www.heroesofnewerth.com/images/items/Item_Steamstaff.jpg + http://www.heroesofnewerth.com/images/items/Item_SnakeBracelet.jpg = http://www.heroesofnewerth.com/images/items/Item_Evasion.jpg
Passive Bonuses: 30 Agility + 30 Damage + 30% Evasion + 30 Attack Speed
Comment: This item just finishs your build with the highly damage, attack speed, and evasion that it gives you, turning you an unstopable warrior.
.Savage Mace (5400g):
http://www.heroesofnewerth.com/images/items/Item_Halberd.jpg + http://www.heroesofnewerth.com/images/items/Item_Halberd.jpg + http://www.heroesofnewerth.com/images/items/Item_Voulge.jpg = http://www.heroesofnewerth.com/images/items/Item_Weapon3.jpg
Passive Bonuses: 15 Attack Speed + 80 Damage
On Attack: 35% chance to deal 100 Physical damage to target and stun for 0,1 seconds.
Comment: This item should be taken if you fight against a carrier that could outfarm your team and got Wingbow before you.
.Abyssal Skull (2050g):
http://www.heroesofnewerth.com/images/items/Item_ManaRegen3.jpg + http://www.heroesofnewerth.com/images/items/Item_HungrySpirit.jpg + http://www.heroesofnewerth.com/images/items/Item_TrinketOfRestoration.jpg = http://www.heroesofnewerth.com/images/items/Item_LifeSteal5.jpg
Aura Effects: 15% Base Damage + 5 Armor + 15% Life Steal + 0,8 Mana Regeneration.
Comment: Item used just for the 15% Life Steal, as long as we cant do elder parasite with frostburn anymore.
VI. Early Game
The first thing to consider at Swiftblade's early game is to play safely. You must farm a lot and avoid ganking or pushing like mad or making sudden assaults at your lane opponent. Second thing is, try to always lane with a babysitter, so you can stay in lane longer and farm way better. Dont forget that your point during early game is to farm a lot. If your lane opponent is also harassing you, try to blade frenzy against him just to scary him and show you know you are not alone. FARM, FARM, FARM, last hit/deny a lot, always near your tower, and just go for a kill if you are sure you can get him. REMEMBER TO NEVER TOWER DIVE!
VII. Middle Game
By this time we assume you already farmed some items, and hopefully with no deaths and one kill or so. Keep farming and WATCH OUT YOUR MINIMAP, becouse the oposite team might be starting to gank you, so be very map aware is a must! Try also to antecipate their moves, if you have ult on, and you know they are coming from your jungle, you might go there before they can group uppon you and kill someone at 1v1 (remember, they are nothing when 1v1 agains a Swiftblade), they will be like WTF! Keep farming as hell and do not sacrifice yourself to save someone, remember you are the carrier, and its you who have to be saved. Also always walk with tp's, so you can get some kills in case you see a low hp hero alone at a lane. At the end of middle game you should already have farmed your runed axe and your frostburn. From now on you are almost ready to run around casually and easly kill your opponents.
VIII. Late Game
At late game the fun start, by this time you should already have your core items and start controlling the game. From now on you dont have much strategy, just some points to consider:
.YOU ARE NOT THE INITIATOR, dont go like a hero inside them 5, couze it will result at a free sent back to fountain.
.DO NOT BE GREEDY, unless you are sure you can get them without a death.
.BE HEAPY, from now on double-taps, hat-tricks, quad-kills, and even anahilations will start happening.
.KNOW THE CREEP WAVING TIME, so you dont lose you ult killing mobs.
.YOU ARE A HUNTER, go for kills and feed yourself.
Here are some tips on how to use Blade Frenzy that i got from a dota strategy:
"Blade Frenzy tips:
1. Effects from your attack still happen on enemies when you click on them.
2. This is only used when you are fighting 1 on 1 in the jungle as clicking on the enemy hero when there are his creeps around will surely attract them to you.
3. When in lane, always click beside the opponent.
4. Bladefury is good for surprising the enemy when you come from the side, or from the fog.
5. You just need proper positioning.
6. The psychological effect of Blade Frenzy is astounding. When anyone sees a Swifitblade blade-frenzying they usually tend to run.
7. This can be used to your advantage.
8. Check the timer. if the creeps haven't spawned from his base anytime soon, this tactic is very useful.
9. Spin near him and make it seen.
10. If he stays to fight, you spin off all his creeps.
11. Then Swift Slashes to finish.
12. If he runs, this is why Blade Frenzy can be used to an advantage, it can make others run.
13. When they run, just chase, even though you are not damaging him.
14. Usually they would run back to base. This puts a gap between them and their creeps.
15. Allowing you to----SWIFT SLASHES and kill.
Credits to: Amplirage"
IX. Conclusion
.Best Allies: Powerfull stunners that can disables your opponents while you rape them, and Babysitters that are going to help you to farm early game.
.Worse Allies: Strong nukers and disables with godly combos.
X. Replays
Here is 2 replays of me playing as Swiftblade so you can check my gameplay.
Game ID: 1207560
Game ID: 1180483
http://www.heroesofnewerth.com/images/heroes/15/icon_128.jpg
The unique armor worn by this mysterious warrior is said to have been uncovered in the ruins of an ancient city. Whether the armor imbues the famed speed and pinpoint accuracy possessed by the warrior called Swiftblade, or whether he would be equally mighty without it, none can say.
Contents:
I. Introduction
II. Stats/Overview
III. Skills
IV. Skill Build
V. Item Build
VI. Early Game
VII. Middle Game
VIII. Late Game
IX. Conclusion
X. Replays
I. Introduction
This is a guide for those who are looking for a hard carrier hero guide.
II. Stats
Let's take a look at Swiftblade's starting statistics, his growth, and his finishing statistics.
LVL 1:
http://i40.tinypic.com/rivt4o.jpg
STATS GAIN:
STR: 20 + 1.9*24 +20 = 85
AGI: 20 + 2.85*24 + 20 = 108
INT: 14 + 1.4*24 + 20 = 67
LVL 25:
http://i40.tinypic.com/o6z0af.jpg
As you can see, Swiftblade has one of the highest agility growth on game, and this turns him a strongly carrier during late game, *** he has too low HP and is very item dependent, what means that you must farm a lot!
.Pros:
.Highly damage output
.Strongly at 1v1 sittuations
.Magic Immunity Skill
.Cons:
.Low HP/Mana Poll late game
.Item dependent
.No disable skills
III. Skills
.Blade Frenzy:
Swiftblade works himself into a Blade Frenzy. While in this state, he gains Magic Immunity and deals high damage per second to any nearby enemy units. Swiftblade is free to move around even while this skill is active.
http://i42.tinypic.com/6zar9x.jpg
Action: Target Self
Type: Enemy Units
Type: Magic
Radius: 250
Mana Cost: 110
Cooldown: 30.0 / 28.0 / 26.0 / 24.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation: Deals 80 / 100 / 120 / 140 Magic damage per second to targets units in radius. Applies Blade Frenzy to self for duration of activation. Lasts 5 seconds. Swiftblade is not disarmed with level 4 of this ability but his attackspeed is lowered by 50%. Dispels all debuffs and buffs on use.
Blade Frenzy Effects:
Magic Immunity
Perplexed
Silenced
Disarmed
Comment: This skills should be maxed as soon as possible, as it helps you to creep clearing your wave, to initiate your combo, to get kills early game, and to turn you immune to magic.
.Counter Attack:
Extensive training in melee combat has allowed Swiftblade to perfect the art of countering enemy attacks, granting a chance that he will retaliate every time an enemy hero attacks him.
[IMAGE LATER]
Action: Passive
Required Level: 1 / 3 / 5 / 7
On Attack: 15 / 20 / 25 / 30% chance to counter-attack if attacker is an enemy hero.
Comment: This skills is awesome to counter heroes with great dps.
.Way of the Sword:
Swiftblade's unsurpassed skill at the sword has made him a master of hitting where it hurts, giving him a chance to critically strike opponents with each attack.
[IMAGE LATER]
Action: Passive
Required Level: 1 / 3 / 5 / 7
Passive Bonusess: 10 / 18 / 26 / 36% chance for 2,0x Critical Strike
Comment: This skills is used to increase Swiftblade's dps significantly, and works really well when you have a great damage/attack speed.
.Swift Slashes:
Swiftblade attacks random nearby targets with such speed that he appears to teleport to them. Targets are randomly chosen, yet it is possible to teleport to the same target multiple times.
[IMAGE LATER]
Action: Target Entity
Type: Organic Enemy Units
Type: Physical
Range: 450
Cast Time: 1.7 / 2.5 / 3.7 Seconds
Mana Cost: 200 / 275 / 350
Cooldown: 130.0 / 120.0 / 110.0 Seconds
Required Level: 6 / 11 / 16
Activation: Teleports self to random targets 3 / 5 / 8 times, dealing 150 to 250 Physical damage to each target. Applies Swift Slashes to self for duration of activation.
This ability can be boosted by Staff of the Master.
Staff Effect: Increases teleport count from {3,5,8} to {5,7,10}.
Swift Slashes Effects:
Immobilized
Invulnerable
Silenced
Comment: Awesome skill for an easly kill at 1v1 sittuation. Good to finishing off the survivors of a big team battle. And even used to initiate some team fights.
IV. Skill Build
1 Blade Frenzy
2 Stats
3 Blade Frenzy
4 Stats
5 Blade Frenzy
6 Swift Slashes
7 Blade Frenzy
8 Stats
9 Stats
10 Stats
11 Swift Slashes
12 Way of the Sword
13 Way of the Sword
14 Way of the Sword
15 Way of the Sword
16 Swift Slashes
17 Counter Attack
18 Counter Attack
19 Counter Attack
20 Counter Attack
21 Stats
22 Stats
23 Stats
24 Stats
25 Stats
Comment: The point of this skill build is to max your Blade Frenzy skill and Stats for a better farm/survivality during early game. The way i choose not to max Way of the Sword first is becouse your damage is too low early game, and stats works better for your farm. Way of the Sword is taken later when you have a higher damage/attack speed. And Counter Attack is taken as last skill when your opponents are getting fatty. Swift Slashes is taken as soon as possible, as your main killing skill.
V. Item Build
.Starting Items:
http://www.heroesofnewerth.com/images/items/Item_LoggersHatchet.jpg + http://www.heroesofnewerth.com/images/items/Item_IronBuckler.jpg + http://www.heroesofnewerth.com/images/items/Item_RunesOfTheBlight.jpg or http://www.heroesofnewerth.com/images/items/Item_Marchers.jpg + http://www.heroesofnewerth.com/images/items/Item_RunesOfTheBlight.jpg
Comment: Your start items should be Logger's Hatchet, Iron Buckler and Runes of the blight, to improve your early game farming skills and survavility.
.Ghost Marchers (1500g):
http://www.heroesofnewerth.com/images/items/Item_Marchers.jpg + http://www.heroesofnewerth.com/images/items/Item_Punchdagger.jpg + http://www.heroesofnewerth.com/images/items/Item_Punchdagger.jpg = http://www.heroesofnewerth.com/images/items/Item_EnhancedMarchers.jpg
Passive Bonuses: 24 Damage + 70 Movement Speed
Activation: When activated, applies Phased to self for 6 seconds.
Phased Effects: 10% Movement Speed + Unitwalking.
Comment: Your first point is to get Ghost Marchers, becouse of it damage bonus and movement speed, fundamental for your farming early game.
.Runed Axe (4350g):
http://www.heroesofnewerth.com/images/items/Item_Broadsword.jpg + http://www.heroesofnewerth.com/images/items/Item_BastardSword.jpg + http://www.heroesofnewerth.com/images/items/Item_Regen.jpg = http://www.heroesofnewerth.com/images/items/Item_Splash.jpg
Passive Bonuses: 65 Damage + 6 Health Regeneration + 150% Mana Regeneration
On Attack: 40% of damage done is dealt in a small radius.
Comment: Your main item, that will be used to strongly increase your dps and farming skills. By the point you get this item you will be able to farm like crazy and get ealy kills at 1v1 sittuations.
.Frostburn (4400g):
http://www.heroesofnewerth.com/images/items/Item_Sicarius.jpg + http://www.heroesofnewerth.com/images/items/Item_Strength6.jpg = http://www.heroesofnewerth.com/images/items/Item_StrengthAgility.jpg
Passive Bonuses: 16 Agility + 20 Attack Speed + 10 Damage + 16 Strength + 14% Movement Speed
On Attack: Applies Chilled to target for 3,5 seconds if wielded by a melee hero. Adds one charge per application. Maximum of 5 charges.
Chilled Effects: 5% Movement Slow per charge.
Comment: This item will help you a lot by giving you the movement speed and an attack modificator needed to never let an opponent flee from your swords. Also boosts your stats.
.Wingbow (6000g):
http://www.heroesofnewerth.com/images/items/Item_Wingbow.jpg + http://www.heroesofnewerth.com/images/items/Item_Steamstaff.jpg + http://www.heroesofnewerth.com/images/items/Item_SnakeBracelet.jpg = http://www.heroesofnewerth.com/images/items/Item_Evasion.jpg
Passive Bonuses: 30 Agility + 30 Damage + 30% Evasion + 30 Attack Speed
Comment: This item just finishs your build with the highly damage, attack speed, and evasion that it gives you, turning you an unstopable warrior.
.Savage Mace (5400g):
http://www.heroesofnewerth.com/images/items/Item_Halberd.jpg + http://www.heroesofnewerth.com/images/items/Item_Halberd.jpg + http://www.heroesofnewerth.com/images/items/Item_Voulge.jpg = http://www.heroesofnewerth.com/images/items/Item_Weapon3.jpg
Passive Bonuses: 15 Attack Speed + 80 Damage
On Attack: 35% chance to deal 100 Physical damage to target and stun for 0,1 seconds.
Comment: This item should be taken if you fight against a carrier that could outfarm your team and got Wingbow before you.
.Abyssal Skull (2050g):
http://www.heroesofnewerth.com/images/items/Item_ManaRegen3.jpg + http://www.heroesofnewerth.com/images/items/Item_HungrySpirit.jpg + http://www.heroesofnewerth.com/images/items/Item_TrinketOfRestoration.jpg = http://www.heroesofnewerth.com/images/items/Item_LifeSteal5.jpg
Aura Effects: 15% Base Damage + 5 Armor + 15% Life Steal + 0,8 Mana Regeneration.
Comment: Item used just for the 15% Life Steal, as long as we cant do elder parasite with frostburn anymore.
VI. Early Game
The first thing to consider at Swiftblade's early game is to play safely. You must farm a lot and avoid ganking or pushing like mad or making sudden assaults at your lane opponent. Second thing is, try to always lane with a babysitter, so you can stay in lane longer and farm way better. Dont forget that your point during early game is to farm a lot. If your lane opponent is also harassing you, try to blade frenzy against him just to scary him and show you know you are not alone. FARM, FARM, FARM, last hit/deny a lot, always near your tower, and just go for a kill if you are sure you can get him. REMEMBER TO NEVER TOWER DIVE!
VII. Middle Game
By this time we assume you already farmed some items, and hopefully with no deaths and one kill or so. Keep farming and WATCH OUT YOUR MINIMAP, becouse the oposite team might be starting to gank you, so be very map aware is a must! Try also to antecipate their moves, if you have ult on, and you know they are coming from your jungle, you might go there before they can group uppon you and kill someone at 1v1 (remember, they are nothing when 1v1 agains a Swiftblade), they will be like WTF! Keep farming as hell and do not sacrifice yourself to save someone, remember you are the carrier, and its you who have to be saved. Also always walk with tp's, so you can get some kills in case you see a low hp hero alone at a lane. At the end of middle game you should already have farmed your runed axe and your frostburn. From now on you are almost ready to run around casually and easly kill your opponents.
VIII. Late Game
At late game the fun start, by this time you should already have your core items and start controlling the game. From now on you dont have much strategy, just some points to consider:
.YOU ARE NOT THE INITIATOR, dont go like a hero inside them 5, couze it will result at a free sent back to fountain.
.DO NOT BE GREEDY, unless you are sure you can get them without a death.
.BE HEAPY, from now on double-taps, hat-tricks, quad-kills, and even anahilations will start happening.
.KNOW THE CREEP WAVING TIME, so you dont lose you ult killing mobs.
.YOU ARE A HUNTER, go for kills and feed yourself.
Here are some tips on how to use Blade Frenzy that i got from a dota strategy:
"Blade Frenzy tips:
1. Effects from your attack still happen on enemies when you click on them.
2. This is only used when you are fighting 1 on 1 in the jungle as clicking on the enemy hero when there are his creeps around will surely attract them to you.
3. When in lane, always click beside the opponent.
4. Bladefury is good for surprising the enemy when you come from the side, or from the fog.
5. You just need proper positioning.
6. The psychological effect of Blade Frenzy is astounding. When anyone sees a Swifitblade blade-frenzying they usually tend to run.
7. This can be used to your advantage.
8. Check the timer. if the creeps haven't spawned from his base anytime soon, this tactic is very useful.
9. Spin near him and make it seen.
10. If he stays to fight, you spin off all his creeps.
11. Then Swift Slashes to finish.
12. If he runs, this is why Blade Frenzy can be used to an advantage, it can make others run.
13. When they run, just chase, even though you are not damaging him.
14. Usually they would run back to base. This puts a gap between them and their creeps.
15. Allowing you to----SWIFT SLASHES and kill.
Credits to: Amplirage"
IX. Conclusion
.Best Allies: Powerfull stunners that can disables your opponents while you rape them, and Babysitters that are going to help you to farm early game.
.Worse Allies: Strong nukers and disables with godly combos.
X. Replays
Here is 2 replays of me playing as Swiftblade so you can check my gameplay.
Game ID: 1207560
Game ID: 1180483