Supremacy
06-30-2009, 05:44 PM
Note: All numbers are subject to change, so please go by the concept and not the numbers.
Hero Name: Lumberjack
Stats:
Str 24 + 2.5 (Primary)
Agi 17 + 1.5
Int 15 + 1.3
64-75 Base Damage *Including lvl 1 Str* (Melee)
295 Base movement speed
1.6 Base attack speed
1 Base physical armor
Abilities:
Fury of the Oaks: Lumberjack rips target tree out of the ground and uses it as a weapon. Adds 20/40/60/80 damage for 5 attacks or 15 seconds. (15 second cooldown, 50 mana all levels, Melee range)
Wrath of the Oaks: Lumberjack hurls his weapon at target enemy, stunning them for .5/1/1.5/2 seconds and dealing 75/125/150/200 magic damage in a 200 AoE. (Requires Fury of the Oaks to be active) (10 second cooldown, 120 mana all levels, 600 range)
Heartiness: (Passive) Lumberjack gains 2/4/6/8 armor and 1/2/3/4 magic armor.
(Ultimate) Soul of the Lumberjack: (Passive)
- Reduces cooldown on Fury of the Oaks by 3/5/15 seconds.
- Increases range on Wrath of the Oaks by 200/400/600 yards.
- Increases movement speed by 20/40/60.
Pros:
High attack damage with Fury of the Oaks, makes last hitting easier and makes you hit heroes hard.
Wrath of the Oaks is useful both as a nuke and a stun, and can be used instead of a 5th hit with Fury of the Oaks.
Lots of armor and strength gain make him relatively difficult to kill.
Gets significantly better as the game goes on with increased movement speed and stun range.
Cons:
Melee attack with slow modifier.
Low base armor before leveling Heartiness.
Most damage is burst instead of steady.
Low mana pool limits his effectiveness in longer fights.
Hero Name: Lumberjack
Stats:
Str 24 + 2.5 (Primary)
Agi 17 + 1.5
Int 15 + 1.3
64-75 Base Damage *Including lvl 1 Str* (Melee)
295 Base movement speed
1.6 Base attack speed
1 Base physical armor
Abilities:
Fury of the Oaks: Lumberjack rips target tree out of the ground and uses it as a weapon. Adds 20/40/60/80 damage for 5 attacks or 15 seconds. (15 second cooldown, 50 mana all levels, Melee range)
Wrath of the Oaks: Lumberjack hurls his weapon at target enemy, stunning them for .5/1/1.5/2 seconds and dealing 75/125/150/200 magic damage in a 200 AoE. (Requires Fury of the Oaks to be active) (10 second cooldown, 120 mana all levels, 600 range)
Heartiness: (Passive) Lumberjack gains 2/4/6/8 armor and 1/2/3/4 magic armor.
(Ultimate) Soul of the Lumberjack: (Passive)
- Reduces cooldown on Fury of the Oaks by 3/5/15 seconds.
- Increases range on Wrath of the Oaks by 200/400/600 yards.
- Increases movement speed by 20/40/60.
Pros:
High attack damage with Fury of the Oaks, makes last hitting easier and makes you hit heroes hard.
Wrath of the Oaks is useful both as a nuke and a stun, and can be used instead of a 5th hit with Fury of the Oaks.
Lots of armor and strength gain make him relatively difficult to kill.
Gets significantly better as the game goes on with increased movement speed and stun range.
Cons:
Melee attack with slow modifier.
Low base armor before leveling Heartiness.
Most damage is burst instead of steady.
Low mana pool limits his effectiveness in longer fights.