Sentura
05-01-2010, 03:03 PM
so i was playing with some random people the other day, and it struck me that sometimes the banlist just isn't enough. most of the time it isn't.
so it got me thinking that you could make a system to rate each player on your team after a match, e.g. from 1 to 5 (stars/hearts/*), and the average rating on the player would stick with his account.
this could prevent people from joining certain games, where you would be able to put it as a prerequisite for joining the game (i.e., minimum 3 hearts to join). you would probably have to accumulate a certain point in ratings before they are made official to your stats, due to nature of high fluctuations in lower number of ratings (say, official after 50 or 100 ratings).
the drawback would of course be that not everyone is honest, and a disgruntled team member could likely give everyone else some bad rating after a match. but this can be rebuted with two things:
a) people are usually honest, and will reward good behavior with good marks (everyone loves to be the judge!)
b) the number of ratings will over time turn into a largely static rating. at that point extreme ratings (such as 1 or 5) would give little in the way of motion either way. in the end you'd be responsible for the cementing of your own reputation.
so it got me thinking that you could make a system to rate each player on your team after a match, e.g. from 1 to 5 (stars/hearts/*), and the average rating on the player would stick with his account.
this could prevent people from joining certain games, where you would be able to put it as a prerequisite for joining the game (i.e., minimum 3 hearts to join). you would probably have to accumulate a certain point in ratings before they are made official to your stats, due to nature of high fluctuations in lower number of ratings (say, official after 50 or 100 ratings).
the drawback would of course be that not everyone is honest, and a disgruntled team member could likely give everyone else some bad rating after a match. but this can be rebuted with two things:
a) people are usually honest, and will reward good behavior with good marks (everyone loves to be the judge!)
b) the number of ratings will over time turn into a largely static rating. at that point extreme ratings (such as 1 or 5) would give little in the way of motion either way. in the end you'd be responsible for the cementing of your own reputation.