liqoCZ
04-21-2010, 07:22 PM
I play on my 15,4" laptop with 1680x1050(WSXGA+) screen and since the density of pixels here is far greater than on classic desktop monitor, the UI is... let's say tiny. I have problem to even read some numbers during the play rush.
I suggest to add slider to options to adjust(increase/decrease) the scale of the UI(similar to the World of Warcraft feature).
EDIT: I will create new suggestion thread dedicated to this function with non-public poll soon.
Also the objects in rendered scene looks tiny and some heroes seems undistinguishable due the tiny size of details. This could be fixed with, already in game, zoom, if not otherwise. That of course lowers the effective area you can see.
I play regularly DotA and there is everything readable and all units/heroes are perfectly distinguishable, even in that mentioned resolution(registry edited, ol' W3 :smile:).
I would appreciate any comments from other notebook gamers, users with similar experience, questions to me, official responses and correction of grammar/semantics.
Thanks
liqo
I suggest to add slider to options to adjust(increase/decrease) the scale of the UI(similar to the World of Warcraft feature).
EDIT: I will create new suggestion thread dedicated to this function with non-public poll soon.
Also the objects in rendered scene looks tiny and some heroes seems undistinguishable due the tiny size of details. This could be fixed with, already in game, zoom, if not otherwise. That of course lowers the effective area you can see.
I play regularly DotA and there is everything readable and all units/heroes are perfectly distinguishable, even in that mentioned resolution(registry edited, ol' W3 :smile:).
I would appreciate any comments from other notebook gamers, users with similar experience, questions to me, official responses and correction of grammar/semantics.
Thanks
liqo