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Ukjen7
04-19-2010, 04:21 PM
LEPERCON Leon the leppercon


http://img127.imageshack.us/img127/2664/leperconsmall.jpg (http://img127.imageshack.us/i/leperconsmall.jpg/)


Image taken from google




<STORY - WROKING ON IT>

VOICE:

Move
Tssss, much better
Tut tut
Yes master
I hear the gold tinkle!

Attack
I hope the steam don't get to them before I do.
I need the gold
You better hold be back
Ca'ching

Select
Gold coins? WHERE?
Standby, ready to apply
Did I hear a gold coin?
Let's find some gold
Bzzz bzzz, you gain?
I wish i could click on your head like that!

Ultimate
Lets follow the rainbow



STATS:
Movement Speed: 300
Base attacks: 50-56
Armor 2,2
Magic Armor 4
Base attack speed 1,6

Agi: 24 +2.1
Int: 12 +1.4
Str: 25 +1.9


ABILITIES:

1. Heat bomb (Target enemy hero). You need to get the heat out of your system, fast!

Level 1: 75 damage and 1 sec stun
Level 2: 160 damage and 2 sec stun
Level 3: 235 damage and 3 sec stun
Level 4: 300 damage and 5 sec stun

Range: 950
Mana: 65/85/115/130
Cooldown: 15

NOTE: You need to make the bomb ready, after 2 seconds you'll see numbers over your head from 1-5 if you have not tossed it away by 2 sek after fifth second passed you'll get overheated.


2. Steam cloud (Targeted possision)

Level 1: 8 damage/second, reduces armor by 3
Level 2: 16 damage/second, reduces armor by 4
Level 3: 24 damage/second, reduces armor by 5
Level 4: 32 damage/second, reduces armor by 6

Range: 1000
Mana: 130/140/150/160
Cooldown: 22
Duration: 16

Animation: Head pops off him, into his hands, then you'll see the steam go out.


3. Gold pot (Passive) A lepercons are know for theire wealth.

Level 1: Gain 1 gold/s.
Level 2: Gain 2 gold/s.
Level 3: Gain 3 gold/s.
Level 4: Gain 4 gold/s.

Range: N/A
Mana: N/A
Cooldown: 6

NOTE: If skilled before battle is started, no gold will be spilled!


4. Rainbow (Target Entity) Lepercon links himself to a random enemy hero. They are linked by a rainbow. If the enemy hero is killed lepercon gains gold.

Level 1: +100 gold. Close by allied gain 3% movement speed.
Level 2: +150 gold. Close by allied gain 6% movement speed.
Level 3: +200 gold. Close by allied gain 10% movement speed.

Range: 9999
Mana: 200/100/50
Cooldown: 60/50/40
Duration: 60

Note1: Enemy players will only get a debuff to warn them.
Note2: Nearby allied players will recive +30 gold if the hero is killed.
Note3: You will not get vision on the enemy.

Animation: POT OF GOLD IS DROPED ON KILLED HERO.

Ukjen7
04-19-2010, 04:23 PM
Edit box

Ukjen7
04-20-2010, 04:37 AM
Back up! more posts!

sirelite
04-20-2010, 05:38 AM
Golt Pot need to be changed i think, I dont think a skill should increase the gold income, that could be to powerful... I'd say more abilities that about "luck" rather than gold.

Ukjen7
04-21-2010, 04:19 PM
bump

MADD411
04-21-2010, 04:41 PM
I've seen a lot of gold-based characters, and it's hard to make a good one. Usually people add a skill that does damage based on gold, or consumes their gold to off set the massive gold they gain throughout the game. This guys just has boring overpowered nukes. I gotta T-down sorry.