View Full Version : Match Making updates, coming soon!
Fielding
04-14-2010, 05:47 PM
Hey guys,
I just wanted to give a quick update in regards to matchmaking and what you can expect to see. As most of you may be aware, the current version of match making is sort of our "first draft" and we have several features we'll be adding to it to really improve the quality of the games. We thank you for your patience, as we know the current version is pretty rough around the edges.
The planned updates are aimed at fixing the following issues:
- Players who are far above or below the average player base in rating will be able to find games more quickly and more reliably
- Players will be able to specify their general experience level the first time they play match making. This will help the system more accurately group players together when they first start (afterall, a 1500 player might be a dota veteran or a completely new player)
- A provisional-matches system will be in place that will cause the system to be more likely to group players new to match making together. Once you play your provisional games, you'll be more likely to only be playing with other players who have also completed their provisional games
- Players who disconnect or drop during loading will be replaced more reliably and more quickly
We're very mindful of the danger of segregating the player base to the point that specific groups of users take too long to find matches, however we feel these changes will allow all groups of players to find games much more quickly and efficiently. The end result should be less failed matches, less dropped players, more consistency in player skill levels in games, and overall a much more pleasant matchmaking experience.
While we are not yet comfortable giving an exact deadline, we do plan to have these fixes in place very shortly. Upon release of these fixes, we'll be resetting match-making stats to simulate a "release" of the game and see how these changes handle a diverse group of players. You should be able to reach your skill-tier in a very quick time frame, meaning that the system shouldn't take weeks to sort itself out, as it does currently.
Thanks again for your patience and all your feedback with the matchmaking system. Please bear with us as we continue to improve it!
xHeartAttack
04-14-2010, 05:49 PM
YESSSSS SIRRR I'M FIRST.
Ok about MM,nice to hear =)
Krackenz
04-14-2010, 05:53 PM
Wow, nice
/second
Ramminho
04-14-2010, 05:55 PM
I are third.:mage:
Powster_
04-14-2010, 05:55 PM
Well.. when it comes out I will play MM again probably got annoyed at my last game in MM
IKHAN
04-14-2010, 05:56 PM
First page for once, sweet.
Glad to see some of the major issues being worked on. Appreciate the effort s2
Zombie
04-14-2010, 05:58 PM
finally. Now I can play MM again
Mellow
04-14-2010, 05:59 PM
Can we have a method for choosing a captain that's not randomization too?
A`nub`is
04-14-2010, 06:00 PM
:+1luck:
-Having to choose the servers for every start of the HoN.exe? You can't be serious? Put a MM-Location-Selector to the top bar (for both SMM and TMM later) that saves it's selection.
-When MM actually works as it is supposed (you click the button and 10 seconds later a game occurs) it might be a good idea to show a warning pop-up when clicking the MM buttons about getting a leave etc BUT ONLY for the first three times an account plays Matchmaking.
-Very often you'll have 8 green guys and 2 red ones (failed to load/disconnected). Make sure that when the game replaces the 10th player, that the timer will not run out and close the game when he is already loading the game - happens surprisingly often (of course 3 minutes is still way too much for a game to occur anyway).
-After the picking phase ends, there is a 2 min timer before the game starts. I know this is normal for BP but come on... it's so unnecessary :( 30-45 seconds would be enough, at least reduce it to 60s, I beg you.
-BP sucks, we have the same 6 heroes banned all the time. BD would be so much more epic/fun. Make it happen.
(You may also show us your records for this case too. I'd be really surprised if there weren't 6-7 heroes that have 50% or even higher ban percentage).
Devigaz
04-14-2010, 06:01 PM
Well thought updates to the system. I hope the system will work better for new players foremost.
KillerSOS
04-14-2010, 06:17 PM
Where is team matchmaking... :(
Skgank
04-14-2010, 06:22 PM
oh boy, stats reset again? now that im finally over playing against new guys.
ok, everything for the sake of testing :)
Reminator
04-14-2010, 06:29 PM
first page
uhhhahhhohah
04-14-2010, 06:31 PM
you said
- Players who are far above or below the average player base in rating will be able to find games more quickly and more reliably
but you also said:
more consistency in player skill levels in games
doesnt the first point mean its going to widen the search so you dont have to wait as long because i cant think of any other way??
it will mean people who are way high up or way low will still probably end up playing with/against 1500/1600 people
Paranoiac
04-14-2010, 06:42 PM
you said
but you also said:
doesnt the first point mean its going to widen the search so you dont have to wait as long because i cant think of any other way??
it will mean people who are way high up or way low will still probably end up playing with/against 1500/1600 people
people have requested what they are doing because it takes them 30 minutes to find a match when they are to high or too low.
to anub about bp and bd i agree somewhat but i do not want them to make it so you can choose between the two. this will just seperate the community more and may cause arguments like bp smr > bd smr (for example). hell even rd might be good. but whatever decision they make is fine, the game mode is not a large issue.
Clouds
04-14-2010, 06:45 PM
YAy first page for once! MM is nice!
I didn't mind this system, but I am sure this new one will be better.
1750 and still running into idiots.
wakingrufus
04-14-2010, 06:54 PM
I dont know, grouping newbie-1500s separately from the veteran 1500s wont do anything to keep newbies out of the 1500 range once their "provisional" period is over. they will be winning games if they are always against other newbies. It also compromises the rating system. I think a better solution would be to just not allow MM for players with < X games played in public matches.
Rush152
04-14-2010, 06:58 PM
Matchmaking enhancements wooooo
silex
04-14-2010, 07:12 PM
seems like a nice improvement to balance the games more
What I would really enjoy is to enable the REMAKE function, I play maybe 1 MM game out of 10 with full teams...
IPwnedAIDS
04-14-2010, 07:26 PM
Sounds like a good base, im just sad that i know some players will abuse the self-skill selection by creating a new account and beating on new players in provisional games.
=/ tis the way of the beta.
I hope these fixes will bring the (desperately!) needed change in MM games. Right now, it's not even far from enjoyable, it's a downright mind-numbing experience. Losing every second game because of feeders, leavers or braindead team-members ... horrible.
Really, really hoping this will have a massive effect, or the majority of the player base - average players! - would be alienated quickly, because their playing experience just plain sucks right now.
Mouth662
04-14-2010, 07:54 PM
I F'in LOVE YOU! TNX
alexandre
04-14-2010, 08:09 PM
how about a new hero
Iprox
04-14-2010, 09:38 PM
2 Thoughts:
1. How about making the game mode randomly be chosen between BD and BP. This would add variety to mm.
2. How about making every new player who chooses to, start at 0 smr. And from there, gain alot for every win, and not lose ANYTHING for a loss. How much they win should be calculated in the same way as it is now (with percentages etc.). When they finally reach about 1400 smr, it should start working like it does now. This is somewhat how the ratings work in Bloodline Champions. The good thing with this is that veteran bad players are distinguished from totally new players.
The same system could also be added to psr.
EternityDre
04-14-2010, 09:52 PM
Stat reset - Poor Rasta.
kslghost
04-14-2010, 09:54 PM
How about making an "experienced" or "regular" bracket that involves restricting new accounts from joining. The requirement would be 20 regular or "provisional" match-making games (combination of).
The limitation of a "provisional" match-making game would then be 20 games of match-making or less.
Also, a sub-organization based on some factor would help keep games balanced. It's all and good to base off SMR, but we all know that there are so many more factors that make a good or bad player than a single rating. I still think balancing teams by KDR where it does not mess up the SMR balance would lead to better games overall, and doesn't necessarily mean people will focus only on KDR since in that case, they would be team-mated with people with worse KDRs...
<shrug>
gerbercage
04-14-2010, 10:19 PM
How about banlist problem in Match Making. Any solution to this? Can it try not arrange me to those that in my banlist? Hope that S2 can look for this when they done their major update in match making. It is very annoy that after first match making, we put someone in banlist then second match it arrange that person again with me.
Acorn
04-14-2010, 10:43 PM
Perhaps let people vote what picking mode they want to play between BP/RD/BD/SD?
SamRael
04-14-2010, 10:47 PM
Really really nice changes S2.
Finally newcomers will play with newcomers only :D
Plz implement this asap.
ZeiDjon
04-14-2010, 11:06 PM
I think that any matchmaking game should be an automatic remake if one team is missing 1 or more players within the first 3-5 minutes..
I also think that the team can choose not to start a game before there is 5 players on each team when u are in the hero selecting progress, because i have had many games where people leave og dc from that point.
And the team will then wait for the matchmaking to find another player to replace the ones that is missing, so we dont have all these games that actually start with 4 vs 5
ZeiDjon
Raptor_Jesus
04-14-2010, 11:07 PM
Wewt
Would be nice if I could check it out post-update, but my 5.3 leaver % is saying NO.
Decency
04-14-2010, 11:35 PM
Provisional ranking is the correct solution, thanks. =)
Don't agree with "setting your own skill level" however... do you really expect anyone to be able to do that reasonably?
JailbaitKing
04-15-2010, 12:19 AM
MM is just seeing which team gets the griefer.
xHONZOx
04-15-2010, 12:46 AM
Sounds good.
DarthCidious
04-15-2010, 02:44 AM
you need another fix as well just had 2 games today 10/10 players but twice 1 player didnt finish loading within the 3 mins. you should make an option "crappy pc loading taked ages" where ppl can wait 5 to 10 mins for each other :D
Hatge
04-15-2010, 02:45 AM
The changes sound good!
turboraton
04-15-2010, 03:24 AM
Thanks for the updates on matchmaking!
AngryWeasel
04-15-2010, 03:34 AM
Very nice to hear this. Seems like a good solution to the problem some have experienced. Let's hope players is true to them self and choose the right skill level ^^
Jareth
04-15-2010, 04:54 AM
- A provisional-matches system will be in place that will cause the system to be more likely to group players new to match making together. Once you play your provisional games, you'll be more likely to only be playing with other players who have also completed their provisional games
Win. :)
Popular suggestions do work after all.
people have requested what they are doing because it takes them 30 minutes to find a match when they are to high or too low.
to anub about bp and bd i agree somewhat but i do not want them to make it so you can choose between the two. this will just seperate the community more and may cause arguments like bp smr > bd smr (for example). hell even rd might be good. but whatever decision they make is fine, the game mode is not a large issue.
30 minutes? they got it good
back when i was rank 1 4v4 RT in wc3 I could start a search at 8 in the morning and I still wouldnt have a game by the time i got home from class at 4 in the afternoon
TURBORUS
04-15-2010, 07:49 AM
Excellent. Are stats going to be reset? It's probably been said, but I'm at 1400 smr now having leavers in 6 of the last 8 games I've played, and it's impossible to play with anyone of my own level any more.
Kinatas
04-15-2010, 08:22 AM
Do you S2 get solution on always Baning same heroes issue ?
I d'like to hear from you on this, even if you do not statue it as an issue.
Tks for keeping MM under patch.
KalurO
04-15-2010, 08:25 AM
- Players will be able to specify their general experience level the first time they play match making. This will help the system more accurately group players together when they first start (afterall, a 1500 player might be a dota veteran or a completely new player)
Ok so you basically inserted loads of smurfs in the ~1300 PSR range by applying this.
People that make alternative accounts to smurf, do so to get easy stomp matches. The moment they get a feature to get them way below the 1500 range, they will start (ab)using it greatly.
Please dont implement this.
`Alucard
04-15-2010, 08:45 AM
- Players will be able to specify their general experience level the first time they play match making. This will help the system more accurately group players together when they first start (afterall, a 1500 player might be a dota veteran or a completely new player)
im not quite sure about this ... someone who has played dota for ages specifies himself as ''no experiance'' to get good stats by stomping 1st-timers
Meriwether
04-15-2010, 09:25 AM
Why don't you just start all players at 0 and have that been the floor rating?
Meriwether
04-15-2010, 09:26 AM
im not quite sure about this ... someone who has played dota for ages specifies himself as ''no experiance'' to get good stats by stomping 1st-timers
Agreed, I am very suspicious of that idea. Seems detrimental to an already crooked system.
Griddler
04-15-2010, 09:40 AM
Why don't you just start all players at 0 and have that been the floor rating?
Because negative numbers are a nuisance.
I definitely like the idea one guy had where a player would start at 0, and then get something like 100-200 points per win, no loss on loss, until they break 1500. Then the normal system kicks in.
If its a system used somewhere else (he said "bloodline champions" uses it) obviously someone thought it was workable!
May be unnecessarily complicated tho - really the "new account guys" wrecking your games will be a short-lived issue I would think once the game goes retail.
Gowerly
04-15-2010, 10:17 AM
Without wishing to sound harsh:
The planned updates are aimed at fixing the following issues:
- Players who are far above or below the average player base in rating will be able to find games more quickly and more reliably Sounds like stomping,really.
- Players will be able to specify their general experience level the first time they play match making. This will help the system more accurately group players together when they first start (afterall, a 1500 player might be a dota veteran or a completely new player)
So, for those of you that want a headstart, just specify that you're a complete noob!
- A provisional-matches system will be in place that will cause the system to be more likely to group players new to match making together. Once you play your provisional games, you'll be more likely to only be playing with other players who have also completed their provisional games
Don't forget to throw these
- Players who disconnect or drop during loading will be replaced more reliably and more quickly
This one is nice. I like this.
I played a few matchmaking games a while ago. It didn't record them. I was sad.
I don't want to sound all trolly or whatever, but I feel the need to point out just how abusable this is and, with this being the HoN community, I expect it to be abused.
It would be an amazing system if people could be trusted to be honest.
Grabo
04-15-2010, 11:27 AM
When TMR comes? i meen, if i have 2 friends and want us 3 to join the same match making game?
Will there be clan matchmaking,clanwar system or anything integrated into hon?
LordBaal
04-15-2010, 02:56 PM
55th
Shouta
04-15-2010, 03:02 PM
Provisional ranking is the correct solution, thanks. =)
Don't agree with "setting your own skill level" however... do you really expect anyone to be able to do that reasonably?
Ye if it will be releaed but no if it will in beta but because the beta just do all for the release good change i would say if you have a way to good ck kdr in your first 3 games for noobs you will automatically pushed up because new players cannot get into the 30 min 120 Ck or sth like this and a kdr like 10/0 isnt this relastic for first game :D
Granman
04-15-2010, 05:25 PM
How about clearing leaves for everyone so I can play. A faulty internet connection did me in at the beginning of the beta and I just want to try this out.
SLASHER`
04-15-2010, 05:37 PM
Eta on test patch release?
Foficles
04-15-2010, 05:57 PM
I think that the ranked matches player pool will increase a lot after release of Team Match Making. Cause right now there are a lot of "buddies" playing public games cause that's the only way they'll play together. So introducing more filters and options in the matchmaking system wouldn't be a problem after implementing TMR.
Of course, like someone said previously, having the posibility to chose game mode would create arguments about the consistency of the rating.
How does this idea sound? : Match players in a game by your planned criteria, (rating, games played, etc) but give everyone the option to vote for a game mode after they've been grouped. For example 10 people get matched by the regular criteria, not by their mode votes, and create the game based on the majority voters. Like: if 6 voted for ar and 4 for ap.. make it ar. In the eventuality of 5votes vs 5 votes just choose one randomly. This way... the majority will be satisfied, and the rating will be considered consistent because it's based on a game mode played by the majority. Do I make sense?
ChaGan
04-15-2010, 06:10 PM
60# hhaha
Chard
04-15-2010, 06:58 PM
the problem i am finding is that its OK for players who are higher or lower than 1500 psr but if my average is 1500 then i all of these very turbulent games full of pros and complete novices, as well as first time players and dis-connectors. could we get a different category for average 1500 players with about 50+ MM games?
SurfBoy85
04-15-2010, 10:44 PM
Nice to hear... but SMM is useless... anyway...
ricco
04-15-2010, 10:59 PM
can't wait!
Delfofthebla
04-16-2010, 05:25 AM
Can we PLEASE have the highest PSR on the team be placed in blue/pink?
Please?
Targuil
04-16-2010, 05:51 AM
Amen.
Matze
04-16-2010, 06:14 AM
:+1luck:
-BP sucks, we have the same 6 heroes banned all the time. BD would be so much more epic/fun. Make it happen.
(You may also show us your records for this case too. I'd be really surprised if there weren't 6-7 heroes that have 50% or even higher ban percentage).
There are lik 200x threads about this and the answer is always the same. (and btw , no, there are not only 6-7 heroes always banned)
BD is still too random and BP fits best for MM, which wants to be more competetive (at least at higher brackets). Furthermore, as a mod allready said, some ppl WANT to chose their hero (maybe the same one, cause they rock with him, or maybe they want to chose a specific role, like carry/support/roamer. And more importantly sometimes your team wants to try specific lane combos etc....well everything that is NOT possbile in BD).
TL;DR : You want to play BD? Then do so plz in public games
TwilightStar
04-16-2010, 07:15 AM
Seems cool, now lets see it in action! In S2Games We Trust!
archkyle
04-16-2010, 07:21 AM
awe, S2 likes us.
threenots
04-16-2010, 07:22 AM
finally i can play mm again with this account :P found last match about a week ago
Muxas
04-16-2010, 08:30 AM
for god sake change bd to something else
Hasslen
04-16-2010, 08:49 AM
It appears most people in here are above average skilled?
Donno if it fits here, since this is mostly related to public games, and not MM as such - although it would also work there.
Let me explain how it feels like to be new to the game. A small diary if you will:
Two weeks ago:
I install the game.
Go to "public match" to find a game.
I select the "newbies only" category. (!) - expecting to meet peers.
Select a random hero (as I did not know any of them).
I got verbally abused for a minute before getting vote kicked for loosing the game by selecting the wrong hero. :(
One week ago:
Started knowing some heroes. Got the terminology down (almost) Laning, bot, top, miss, care etc. :smile:
Got some kills, but still loose out to players denying all creeps the first 5 minutes.
Present day:
Still meet the "Smurfs" (rank 12+, with 2k kills) joining "noob only" and "<1400 PSR" games. No matter what the title of the game is, and what modes/filters are on. And yet they still harras people for not being "pro".
...And yes - i get my ass handed to me several times each day.
Summary:
Is is possible to add a couple of extra filters for both creating and finding games?
Filtering PSR would easily ensure people did not see and join games that were specifically not made for them. 1650 PSR sneaking into a "<1400".
Rank is often a good indicator on the persons skills, rather than their PSR rating. Could you add a filter to only allow +/- 3 rank levels of the "host"?
Other things that indicate a good player is KDR and XP/hour, and most often a combination of all of the above.
If you look at;
- how games are named - and how many kicks there are before starting.
- how much frustration there is from noobies getting harrased and farmed
- and how many "pro teammates" go crazy every time someone "feed"
I think both smurfs and nabcakes would appreciate meeting someone around their own "skill level", but also have similar experience.
An experienced player on 1400 is on the rise (or smurfing), where a newbie is plummeting, or just very adept.
So a "rank 12, 1450 PSR) would be filtered to play Rank 9-15,PSR 1400 to 1500.
It ensures that a host should not have to kick 20 players smurfing, manually. Which is more often the case than the exception - when making noob games.
And it would ensure more experienced players not rage-quitting 2 minutes into the game because it is the first game of some poor soul.
MaGla16
04-16-2010, 02:08 PM
hy,guys i got problem with my acc.. i need an answer :D why hon don't count all matches especially wins?
Osterhasse
04-16-2010, 02:30 PM
i started playing some games of matchmaking today.
i really like the system and i can finally play a game in less then 30minutes.
since im a stats freak id like to know if the stats are already reseted or will they be?
im just not sure how up to date this thread is.
do it S2. MM is unplayable right now.
GlassShadow1
04-16-2010, 07:23 PM
Can you please also fix it with people who join just to greif teams/players knowing that they cannot get kicked etc?
They can seriously ruin a match.
Ben_Dunder
04-16-2010, 07:37 PM
Glad to hear it, is something being done about who actually gets to ban?
Rasta
04-16-2010, 08:26 PM
Can you crank the leave % back up to 7% or 8% so many more people will be able to join?
Foficles
04-16-2010, 10:38 PM
Can you crank the leave % back up to 7% or 8% so many more people will be able to join?
So many leavers you mean. I have played on a bad connection a couple of times which cause my connection to drop and STILL aren't over 5%. So if you have a stable and good connection always it should be no problem for you.(unsell you ARE, in fact, a game ruining leaver). And if your connection IS unstable and unreliable, don't mix with people that don't have that problem. You can easily create your own game unselecting the option "no leavers". That way you'll get people in the same situation as you. Which, imho, is only fair.
As a side note, if you're actually not someone that likes ruining games by leaving, and don't consider fair playing with those kind of guys, just kick them from your game.
Pheesh
04-17-2010, 01:04 AM
- Players will be able to specify their general experience level the first time they play match making. This will help the system more accurately group players together when they first start (afterall, a 1500 player might be a dota veteran or a completely new player)
If this self rating still starts you at 1500 psr it is to everyones advantage to say they are 'new', so that their psr can raise faster. Hopefully you are adjusting the starting PSR instead...
Virginity
04-17-2010, 02:48 AM
The MM-game should commence faster.
Waiting times between multiple phases of the game are way too long.
- Reduce waiting times
- Reduce and combine several phases
- Half "choosing" times
- Make a target time between ending a game, and starting a new one: say 5 minutes. And work hard to reach this target.
is there any chance of enabling kicking if we rather play the game 4 on 5 other then having someone purposely trying to feed the other team out of rage or just like to piss people off.
side note i was playing with 1600's psr. and he was playing on the 1500 new account.
ChaosAxess
04-17-2010, 09:24 AM
how about banning EMers/brand new accounts from MM? That will fix a lot.
Foficles
04-17-2010, 11:29 AM
is there any chance of enabling kicking if we rather play the game 4 on 5 other then having someone purposely trying to feed the other team out of rage or just like to piss people off.
side note i was playing with 1600's psr. and he was playing on the 1500 new account.
Kicking votes restricted to their team would be very unfair. Cause it encourages the idea of the minority subjecting to the majority. Lets say I have another idea for Jereziah instead of starting with ring of sorcery(there's a tip in the loading screen saying: there are more ways to play a hero. Try picking items you wouldn't normally use). It is very likely that the other 4 members of the team will disaprove of my strategy and kick me. Now.. is that fair? (the Jere example was entirely for point proving purpose, I don't actually have any other idea for a starting item for him).
Pitbulool
04-17-2010, 01:28 PM
is there any chance of enabling kicking if we rather play the game 4 on 5 other then having someone purposely trying to feed the other team out of rage or just like to piss people off.
side note i was playing with 1600's psr. and he was playing on the 1500 new account.
i am 100% against kicking and that is the only reason i am playing MM. i am tired of joining publics wasting time to find a game i like only to have to leave after loading cause either there are too many locks or host kicks me cause some1 asks for a friend slot unbalanced teams, noobs etc.... not to mention i definitely hate kicking in game over petty arguments and there are plenty around in some games.
so hopefully the new MM will be faster more reliable with less waiting time to setup server and find players and i am hoping they will also make it more balanced maybe take in consideration KD APM denies etc. there has to be a time balance between waiting to play a game and players skills and if they can find it i will be happy
eidt@ Foficles that also i agree with i like to test new builds sometimes mix up my play and MM should give this freelance option cause there are some people who are very stubborn
War`Machine
04-17-2010, 04:31 PM
- Players will be able to specify their general experience level the first time they play match making. This will help the system more accurately group players together when they first start (afterall, a 1500 player might be a dota veteran or a completely new player)
Some good players or pros will probably choose the "no experience" situation here in order to play against newbies and have an easier time gaining PSR and stats. Again, the reverse could also happen, but imho it is a nice direction you guys are going.
Good job.
Nikodz
04-17-2010, 05:21 PM
Sounds great. I've been avoiding MM since Open Beta because I lost 5 games in a row due to newcomers. This is totally a step in the right direction, and for it to be called "Ranked Statistics" it's essential to segregate the player base atleast a bit.
Also, \o/ stats reset
flyingbug
04-17-2010, 05:31 PM
By the way I dont like that new SMR points gaining system. For people who started to play MM games right now its harder to get high smr because they dont get the full 20 smr for every win..
BubuX
04-17-2010, 07:13 PM
Also another problem I found today... I joind the mm and after it found a game a started loading a i got that error that closes hon and asks you if you want to save a report... Also because of that i couldn't connect back to the game and I got a disconnect and it wasn't my fault....
Serosch
04-17-2010, 07:34 PM
I hope in this fix.
At the moment is IMPOSSIBLE to find a MM-game with rating 1240 :(
With the new account [Rating 1540] i find a game in ~30 sec ... but is a nonsense... I want to play with my :goldenshield: !!!
miley__cyrus
04-17-2010, 07:51 PM
- Players will be able to specify their general experience level the first time they play match making. This will help the system more accurately group players together when they first start (afterall, a 1500 player might be a dota veteran or a completely new player)
dumb idea since noobs are going to be like im pro lets use all the ''accurately system and be a moron''
but the rest is great
Kilatsat1
04-18-2010, 12:12 AM
You should be able to kick people with a 4 person team vote in single matchmaking. Since no one is with friends, they can't unfairly gang up on you unless you are giving them a reason to (being an idiot, raging, feeding, trying to prove a point, etc). I'd rather be unfairly kicked from 1 in 5 games than have to play with a person who is actively trying to lose or is not conceding when the game is clearly lost.
You could even make it three tiered like the rest of the servers... noobs only doesn't allow kicking players... noobs allowed requires a two-team vote to kick... pro requires only a single-team vote to kick.
Hatge
04-18-2010, 04:05 AM
You should be able to kick people with a 4 person team vote in single matchmaking. Since no one is with friends, they can't unfairly gang up on you unless you are giving them a reason to (being an idiot, raging, feeding, trying to prove a point, etc). I'd rather be unfairly kicked from 1 in 5 games than have to play with a person who is actively trying to lose or is not conceding when the game is clearly lost.
You could even make it three tiered like the rest of the servers... noobs only doesn't allow kicking players... noobs allowed requires a two-team vote to kick... pro requires only a single-team vote to kick.
absolutely agree!
Drixi
04-18-2010, 05:15 AM
:+1luck:
-Having to choose the servers for every start of the HoN.exe? You can't be serious? Put a MM-Location-Selector to the top bar (for both SMM and TMM later) that saves it's selection.
-When MM actually works as it is supposed (you click the button and 10 seconds later a game occurs) it might be a good idea to show a warning pop-up when clicking the MM buttons about getting a leave etc BUT ONLY for the first three times an account plays Matchmaking.
-Very often you'll have 8 green guys and 2 red ones (failed to load/disconnected). Make sure that when the game replaces the 10th player, that the timer will not run out and close the game when he is already loading the game - happens surprisingly often (of course 3 minutes is still way too much for a game to occur anyway).
-After the picking phase ends, there is a 2 min timer before the game starts. I know this is normal for BP but come on... it's so unnecessary :( 30-45 seconds would be enough, at least reduce it to 60s, I beg you.
-BP sucks, we have the same 6 heroes banned all the time. BD would be so much more epic/fun. Make it happen.
(You may also show us your records for this case too. I'd be really surprised if there weren't 6-7 heroes that have 50% or even higher ban percentage).
I was about to write that.!!!! Anyway I totally agree's with you. The things you are stating here are exactly my thought of SMR - Especially the :zeph::plag::chro::jera::temp::hell: Bans :cool:
Zeemo
04-18-2010, 09:58 AM
Why all these updates if matchmaking barely works? Only 1/15 games starts and the other 14 just let you wait aprox 5min before it gives you the msg that server cant start
Hey guys,
I just wanted to give a quick update in regards to matchmaking and what you can expect to see. As most of you may be aware, the current version of match making is sort of our "first draft" and we have several features we'll be adding to it to really improve the quality of the games. We thank you for your patience, as we know the current version is pretty rough around the edges.
The planned updates are aimed at fixing the following issues:
- Players who are far above or below the average player base in rating will be able to find games more quickly and more reliably
- Players will be able to specify their general experience level the first time they play match making. This will help the system more accurately group players together when they first start (afterall, a 1500 player might be a dota veteran or a completely new player)
- A provisional-matches system will be in place that will cause the system to be more likely to group players new to match making together. Once you play your provisional games, you'll be more likely to only be playing with other players who have also completed their provisional games
- Players who disconnect or drop during loading will be replaced more reliably and more quickly
We're very mindful of the danger of segregating the player base to the point that specific groups of users take too long to find matches, however we feel these changes will allow all groups of players to find games much more quickly and efficiently. The end result should be less failed matches, less dropped players, more consistency in player skill levels in games, and overall a much more pleasant matchmaking experience.
While we are not yet comfortable giving an exact deadline, we do plan to have these fixes in place very shortly. Upon release of these fixes, we'll be resetting match-making stats to simulate a "release" of the game and see how these changes handle a diverse group of players. You should be able to reach your skill-tier in a very quick time frame, meaning that the system shouldn't take weeks to sort itself out, as it does currently.
Thanks again for your patience and all your feedback with the matchmaking system. Please bear with us as we continue to improve it!
So instead of fixing the source of the problem(the rating system itself) you're trying to fix the consequences of this system? Putting 10 new to smr players together still doesn't fix the skill gap that some of these newer smr players might have and it often does happen that there's 4 1700 psr players on one side and 4 1200 psr players on the other side. And then back to psr rating, which should also be fixed. Noone gets rated for a chess game where there's 4 others playing in turns behind the same chess board and the first 2 **** it up within the first 2 turns. Seriously...
Osterhasse
04-18-2010, 10:43 AM
"soon!" is that a blizzard-soon or a real quick s2 soon?
Akubi
04-18-2010, 10:46 AM
update it faster !
Meepo
04-18-2010, 07:02 PM
update it faster !
Preorder and make a difference!
Deityh
04-19-2010, 03:37 AM
Don't indicate too many resourses fixing MM. It is total crap and will always be. Rename it to "Quick play" and give Matchmaking name exclusively to team matchmaking.
I dont know who decent player has the patience to go though that hell that is called mathmakng at the moment.
SovietPower
04-19-2010, 03:39 AM
Don't indicate too many resourses fixing MM. It is total crap and will always be. Rename it to "Quick play" and give Matchmaking name exclusively to team matchmaking.
I dont know who decent player has the patience to go though that hell that is called mathmakng at the moment.
Well, I think there is hope for it, just needs work. It is really really shitty at the moment:nigh:
So what prevents a good player from just clicking the noob level and padding their smr stats?
Varpoxan
04-19-2010, 05:06 AM
Looking foward to test the new system.
So what prevents a good player from just clicking the noob level and padding their smr stats?
A good player want good games, but yeah, other than that it's still their choice i guess.
Torask
04-19-2010, 05:11 AM
So instead of fixing the source of the problem(the rating system itself) you're trying to fix the consequences of this system? Putting 10 new to smr players together still doesn't fix the skill gap that some of these newer smr players might have and it often does happen that there's 4 1700 psr players on one side and 4 1200 psr players on the other side. And then back to psr rating, which should also be fixed. Noone gets rated for a chess game where there's 4 others playing in turns behind the same chess board and the first 2 **** it up within the first 2 turns. Seriously...
So, what's your solution?
So, what's your solution?
Fix the bloody psr/smr system...
Meepo
04-19-2010, 11:38 AM
Only find 2 things annoying.
1. Complete noobs using Matchmaking instead of tutorial which is gonna get fixed
2. You have to wait half a minute for the servers to update your stats after a game, otherwise you will get stuck at the Match found forever if you're trying to join using your old non updated stats.
Seek_er
04-20-2010, 03:00 PM
Rly need this update. Is just retarded waiting 2 hours to find a game. After "matchfound waiting server to start" it fails 90%... this **** makes me raging!:mad:
DaiAku
04-20-2010, 03:31 PM
So what prevents a good player from just clicking the noob level and padding their smr stats?
Great changes overall.
What I dont understand is why bother to have the players say how experienced they are in an option when experience lvl already implemented in the stats. This can be used for cross reference. This would prevent the above issue form happening.
Nage1
04-21-2010, 12:14 AM
Plz just do something so I don't have to play with retards on my team, other than that "GIGANTIC FAIL", everything is OK
Dangerous
04-21-2010, 08:38 AM
Can we PLEASE have the highest PSR on the team be placed in blue/pink?
Please?
i agree with this completelly! im tired of people banning random players because they dont know who to ban.
on a side note, please try to make sure that person hasnt disconnected during the loading screen... i'm tired of "Fate" banning random heros as well, and then eatting all the spare time we have on the extra clock timers.
also, please make a level 5 or even 10 public games played requirement so that first time players dont ruin games for their teams. if they are at least Level 5, then you would know they at least know how to play safelly.
(i'm tired of dropping into games with people who are so new that they fight the enemy tower before creeps have spawned...)
lastly, please put in a buddy/clan match making option, so i can at least play with my friends.
these problems are the reasons i dont play Match Making on my paid account, its just too horrible of a system currently.
inso__
04-21-2010, 09:16 AM
So what about SD/BD matchmaking? Can we get that soon please?
wAL_LEE
04-21-2010, 10:06 AM
:+1luck:
-BP sucks, we have the same 6 heroes banned all the time. BD would be so much more epic/fun. Make it happen.
(You may also show us your records for this case too. I'd be really surprised if there weren't 6-7 heroes that have 50% or even higher ban percentage).
I agree at some level, I would like to see a system like they use at www.dota-league.com
where either you can just select the mode you want to play or it is just random for each game.. or maybe that you can actually choose to leave if you dont like the mode like on DL.. for example if you join a game you see when "game found" shows that the game mode is rd/bp/bd etc and you can choose to leave, but that would ofc make it a longer time for games to be found but a good way for players to play what they like,
or games would swap between BP and BD for some more fun..
the other problem with BP is that some players dont get it, same 6 heroes are banned at all time and then maybe the captain picks one good hero for the team only to find that all the other players on the team pick 4 carries..
SovietPower
04-21-2010, 12:18 PM
BD BD BD BD BD BD BD BD....seriously make it happen
morphman
04-21-2010, 12:31 PM
So I had the worst match making experience I've had yet just last night. On my team, the pink player was a dude named "MMTroll2" who claimed to have 70 concurrent accounts running and just delayed the starting of the game as long as possible and then fed nonstop in the game. Are there any changes planned that could prevent something like this from happening? We couldnt remake, we couldnt kick the guy, and we couldn't even concede after 15 minutes because he was trying to drag the game along. Needless to say, the free 15 kills he gave the other team was disasterous. It was my one game for the evening too. *whines*
Zeemo
04-21-2010, 01:19 PM
Rly need this update. Is just retarded waiting 2 hours to find a game. After "matchfound waiting server to start" it fails 90%... this **** makes me raging!:mad:
Me too :(
Why is this matchmaking even up? It doesn't even work from 18:00 until 0:00 so most ppl don't even have the chance to use it
Hatge
04-21-2010, 06:03 PM
1. Banning Draft
2. Reserve Servers for MatchMaking
3. The first 5-10 games in MM should count twice/tripple, so noobs drops faster
Why i'm getting this when i try to use Matchmaking: "You have been disconnected from too many games to use matchmaking" ?
Morthor
04-22-2010, 04:20 AM
Matchmaking has arranged a game for me only once in over 2 weeks. Every single time there is a red slot, I wait 3 mins, the game ends and I have to try again.
Am I the red slot? cause this seems to happen too often!
Od dear... I just found out I am the red slot, if I click logout, the game window shows up I see all players as ????? I pick a slot, and just wait.
Kinatas
04-22-2010, 05:03 AM
I'd like to get a function to specify the bracket i'd like to play on MM.
i.e choose you bracket : 1300-1500 ; 1500-1600 ; 1600-1700
Whereas it should not being possible to choose a bracket higher than your current SMR. if not enough players are found a lower bracket is suggested.
_Wolf_
04-22-2010, 06:14 AM
very nice to hear :-D keep up the good work S2, i'll be looking forward to animating for s2 when i get out of animationmentor :-)
also, keep the new heroes coming! And don't stop! Don't stop!
ProxyD
04-22-2010, 07:50 AM
There is also this bug where when you try to go MM, and it disconects you, and then you try to go public game, join 1, and game acts like your still in MM? Like i join a public game, and i see same window i see in MM (with players loading) instead of normal, take a slot public game window. I figured i have to restart hon in order to go to normal public game.
(i dont know if any1 posted this here , i took a fast look at posts and didnt see it)
Jofarin
04-22-2010, 09:08 AM
Matchmaking has arranged a game for me only once in over 2 weeks. Every single time there is a red slot, I wait 3 mins, the game ends and I have to try again.
Why not make it possible to leave after 3 mins, but don't autoleave? I now had it a couple of times that after 2:45 a player joins, but until time is over isn't finished loading so the game gets cancelled with 10 players connected and waiting.
krux00
04-22-2010, 12:19 PM
Soon ? Not soon enough.
friendlypoop
04-22-2010, 12:35 PM
What I'd also like to see is a PSR to SMR convertion for experienced players.
It would help to put people in their respective place faster.
IE:
A new player would start at 1400 SMR.
A player with 1600 PSR and X ammount of games would be at 1500 SMR
1700+ players could start at 1600 SMR.
It could be influence by factors like
0.8+ k/d would give you +10 SMR or -10 of you are under
1.0+ k/a would give you +15 SMR or -15 of you are under
Extra PSR could be converted in a 1:2 ratio into SMR.
And so on from the patch page.
so If you take me for an example, I hover around 1720 or so.
I'd have 1600(base SMR)+10(k/d)+15(k/a)+10(psrconvertion) = 1635 SMR
And that would be only the first time you play MM.
Juke_Box
04-22-2010, 01:02 PM
It better not take hours to get into a game when you update matchmaking. I'm tired of waiting 10mins on a game to start, just to see it fail to connect to a server!
A few suggestions for MM:
-Prevent banlisted players from joining the match you're in. This will likely make trolls being properly punished by being left out of MM. If someone abuses this, possibly this person will be the one left out of MM instead.
-Prevent players with less than 15 matches from joining the same games as players with more than 15 matches, to avoid the embarrassment of a player who don't know even the basics to play with a guy with 1 year of DotA/HoN experience.
Blizzard
04-22-2010, 04:19 PM
Currently MM is horrible in sense of trying to start a game. It could literally takes hours to start one single game on MM. Either not enough players are built up, or it doesn't find a server once there are enough players.
This is really horrible. I like the concept of MM and I'm having fun playing it, too bad I can't nearly play it at all.
Maybe its because of my SMR? (1736)
Anyway, it's not working right. It's not reasonable I have to wait 2 hours for a single game to start.
btw, why if there are 5 people in the queue, I cancel and rejoin the MM pool, the new game would have only 2 people? Whats the logic in that?
Kinatas
04-22-2010, 04:22 PM
Please Please ! incorporate the player's level on MM team building... not only the PSR or something.
It is too much difficult to exit the 1300-1550 bracket without chance.
Then please deal with the player's level .
DemonStar
04-22-2010, 11:28 PM
Needs to be changed so that newcomers (no stats) only play with other <1500.
Pandaownium
04-23-2010, 05:44 AM
S2 GAMES IS PROUD TO ANNOUNCE MATCHMAKING UPDATES! COMING SOON(tm)!!!!
See you in 2 weeks
FoxMURDER
04-23-2010, 07:28 AM
:-/ that just sucks:
[/URL][URL="http://imgbin.org/index.php?page=image&id=1488"]http://imgbin.org/images/thumbs/ext1488.png (http://imgbin.org/index.php?page=image&id=1488)
http://imgbin.org/images/thumbs/ext1489.png (http://imgbin.org/index.php?page=image&id=1489)
karaflix
04-23-2010, 07:46 AM
So, any hints on how soon the "soon" is? :D
vorador
04-23-2010, 07:50 AM
So, any hints on how soon the "soon" is? :D
Good question. It's been over a week since fielding posted this.
DIE`NOOB1
04-23-2010, 08:22 AM
2 games on MM today - 5 leavers, 1 afk, 4 tottaly noobs, they didnt had a public game ... GG
but 2 wins from 2 games is good :D
Beethegreat
04-23-2010, 09:30 AM
Can u please include ping-checking in your parameter. While grouping ppls into any server. Since it's different ping in different server even they're from same region.
I'm from Thailand and I can play about 70% of your sever.But sometimes(many) I'm caught in laggy server that's not fair for me who always alone and need this match making so much.
Ashragg
04-23-2010, 03:51 PM
Could it probably be, that there are only 22 ranked games possible at the moment?
I am waiting sind 15 minutes. There are way more than enough players to get games.
And i always have 10 Players waiting, but game couldn't be started.
The thing, which is always the same:
22 matches running !
Like in the screenshot a few posts above me.
Now i switched to USA and directly got a game.
Are u serious? Maybe u haven't enough server, but why there are so mayn public games possible? On this way u never get MM populary!
EDIT: Awesome.
In Europe are enough players, but no servers.
In USA are enough Servers but not enough players.
Fix it pls.
Due to request.
And btw: This auto-Disruptions in Searching players, while u have a server or searching a server, while u have 10 Players are awful.
Where is the sense to research new?
DomoFactor
04-23-2010, 05:35 PM
when is the only real change that matters going to be incorporated and that is the ability to go into matchmaking in a party with friends such as seen on xbox live and whatnot...?
Kajuk1
04-23-2010, 09:02 PM
Match making seriously needs RMK. Like automatic RMK if someone disconnects at hero picking. Like 50% of the games I have played have started out 4v5. Its just ****** stupid.
Varpoxan
04-23-2010, 10:16 PM
Faster S2, we need MM tweaks faster.
Faster.
punkUser
04-24-2010, 04:05 AM
I'm at the point of thinking that open beta accounts simply should not be able to play matchmaking, or be in their own pool. As long as people don't give a damn about their account there's no accountability and the system is just broken. People leave and act like morons every game. I don't even remember the last MM game that I've played without at least 1 leaver before the game even started. We can't even test the SMR system because people just keep creating new accounts and it's impossible to wade out of the swamp of stupidity.
Until open beta ends or MM gets segmented with some actual consequences for being a douche, it's unplayable and I just can't test it any further. It's back to DotA levels of morons and I don't have time for that.
And what's with 90% of games having someone who doesn't load? There's no way it's that high due to technical problems... are people just leaving early and exploiting the system somehow? As far as I'm concerned, once the system has matched you into a game you should get a leave if you don't join it. There should be no margin for quitting early once the matchup has been made.
jaiff
04-24-2010, 04:52 AM
So i consider myself a good player. I did well in the alienware NA cup tourny. GEtting knocked off by WHP of course. I have a 1.5 K:D at the moment in matchmaking but what doesnt make sense is the fact that i have lost now, and you can look up my replays yourself, 10 matchmaking games in a row. Out of the 10 i can say at least 8 were due to teammates that should have never been placed with me. So please S2 put the noobs in a bracket and send them into space.
Snowy0wl
04-24-2010, 06:40 AM
2/3 games today, my game has crashed with the k2 exception. that would be fine, however when i attempt to reconnect, it comes up with client mismatch. unsure if it has been addressed or not. but yeah... kinda irritating... dont like being considered a leaver... accidentally left one game (idle) when i went to make toast.
Osterhasse
04-24-2010, 10:55 AM
sooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooon
Darkspine
04-24-2010, 11:48 AM
Add kick to matchmaking ffs!
good updates, but when can we queue with friends?
BeHRaD
04-25-2010, 12:24 AM
i hope its fix soon :D
but what can i say about noobs :( :D
Praetorian
04-25-2010, 11:33 AM
good updates, but when can we queue with friends?
When team matchmaking goes live? Presumably after they have ironed out the quirks with SMM.
happyfunbags
04-25-2010, 01:40 PM
To all those who are having a negative experience with MM, follow the general boycott trend. Just play PSR games until retail, then wait a week or two until the intentional feeders are absent. Trolls won't pay 30 USD to create an intentional feeder account, I guarantee you this.
m7tal
04-25-2010, 04:24 PM
wanted to reply about the match making it should be above a certain lvl to start entering it cause it is a random team play and it is hard for player to deal with new player to the game who knows nothn about the game . at least make it people with above 1600+ rating in public can join .
Henahax
04-26-2010, 08:30 AM
Where is team matchmaking... :(
y, plz get some effort in arranged team matchmaking
(:arma:nur ein Schwein zockt allein:arma:)
I dont know, grouping newbie-1500s separately from the veteran 1500s wont do anything to keep newbies out of the 1500 range once their "provisional" period is over. they will be winning games if they are always against other newbies. It also compromises the rating system. I think a better solution would be to just not allow MM for players with < X games played in public matches.
that was exactly what i would write, i just read some comments in case someone has already written it. mm should unlock after some games and then it can categorize players by their psr. and then the + points of a good psr for the first games of mm should be much more than the - points so that the good players win points fast at the beginning
StupidNewbie
04-27-2010, 02:23 AM
If S2 is dead set against re-enabling kick in matchmaking games, could you at least please tell us your rationale for that decision?
emiT_
04-27-2010, 03:26 AM
MM = More Misery
pro_Noun
04-27-2010, 04:06 AM
Nom nom nom better mm ftw
TheHanzou
04-27-2010, 07:37 AM
IF u say last hero before retail i hope that doesnt mean Group MM will not be out when we get retail?
Xylias
04-27-2010, 08:22 AM
- A provisional-matches system will be in place that will cause the system to be more likely to group players new to match making together. Once you play your provisional games, you'll be more likely to only be playing with other players who have also completed their provisional games
This will be very nice, thanks.
Talesavo
04-27-2010, 07:51 PM
Get this provisional system in ASAP, this is getting out of hand having to deal with these people.
Delusion
04-27-2010, 08:16 PM
To all those who are having a negative experience with MM, follow the general boycott trend. Just play PSR games until retail, then wait a week or two until the intentional feeders are absent. Trolls won't pay 30 USD to create an intentional feeder account, I guarantee you this.
I already have
Rakura
04-28-2010, 06:06 PM
While it may hurt some prides here and there these changes needed to happen. It seems to be working very nicely in SC2.
Sowerby
04-29-2010, 08:07 PM
Wouldnt you agree that these problems stem from the fact that HoN ISNT in retail yet?
MM is being ruined by completely new people with new accounts - this will be sorted out by retail. The new peoples MMR will soon get dropped and they will play with people of the same skill. They cant create new accounts as who will pay $30 each time to do this?
MM is being ruined by complete pro's on new accounts - this will be sorted by retail. Once again who will be buying smurf accounts at $30 a pop?
MM is being ruined by not enough people playing - cant find matches etc ... - This will also get sorted out by retail. Many people boycott MM due to the reasons above. I for one dont play MM on my retail account. I will however once retail comes out due to these problems being fixed. Peoples true accounts will have thier true MMR and we will be paired with equally skilled players. Well after a few weeks anyways. At the moment this isnt happening due to open Beta.
I cant wait for Retail. Less players but also more accurate psr/mmr less trolling smurfing etc.... let the real games begin!
skyways
04-30-2010, 12:22 AM
Please make team match making... Pretty much just like Arrange Team in wc3 ladder.
DJ_Pizdec
04-30-2010, 07:07 PM
Where the hell is mms kick?
90% of games ruined by some retard who feeds 0-15 and goes afk in jungle
XReaperX
04-30-2010, 11:37 PM
you know I love? sitting around for 3 minutes waiting for that 1 red spot to fill up... only to have it fill on 5 seconds left and then it boots you.
I also love how it normally never fills the red spot at all.
otherwise, not bad. lol
BlingMe
05-01-2010, 04:16 PM
It's coming SOON guys.
Powster_
05-02-2010, 06:40 AM
I think one bug with matchmaking is.. if you join a game that someone left (red spot thing) then even if you have highest SMR you wont be at the top.
Hatge
05-02-2010, 07:38 AM
SOON = after retail???
MM is very disappointing right now, I cant believe S2 didnt get it implemented correctly while open beta.
TO BAD!
SovietPower
05-02-2010, 02:33 PM
So we got 10 days before lunch and not even the second matchmaking revision is out...no team matchmaking...S2 man how are you to test everything else for month and month and then release the game w/o even fixing matchmaking with a single patch....
Osetia
05-03-2010, 04:26 AM
So we got 10 days before lunch
Tea time
Fielding
05-03-2010, 04:40 AM
Updates to match making are still planned before retail :) We've been working on numerous things, but we plan to have these updates out in a test patch this week sometime.
Agilitycarry
05-03-2010, 05:20 AM
Excellent
alsou
05-03-2010, 08:01 AM
none of the updates at the start of the thread fix any of the following issues:
1. Leavers before the start of the game.
2. Feeders in the game.
while i understand those issues might eventually fix themselves once retail is out, but until it is, they'll always persist, whether you like it or not.
Sedebedes
05-03-2010, 09:45 AM
[LOOP]Match found! Waiting for server to start...
waiting..
waiting..
waiting..
server has failed to start oH NOEZ!
again
Match found! Waiting for server to start...
waiting..
waiting..
waiting..
server has failed to start oH NOEZ![LOOP]
Kulmis
05-03-2010, 09:49 AM
Very needed update maybe now i can actually play mm, 10 min already and still no match in eu region... Unless i click usa-east and game starts usually in 1-2 min.
Admiral_Frog
05-03-2010, 09:51 AM
Updates to match making are still planned before retail :) We've been working on numerous things, but we plan to have these updates out in a test patch this week sometime.
Always nice to hear, i do have a couple of questions though.
You will reset stats when the new matchmaking arrives, and you willr eleases stats with release, could you perhaps combine? Having your stats thrown too often is a bit annoying.
Also, you don't say anything about the vote to kick, or rmk. I think we've all had enough experiences to curse that problem.
Also, could you let a player have a setting wether he wants to be a captain or not? Having a guy come on as a new player and ban three worthless heroes can be a bit frustrating.
Last, but not least, how about letting people choose their own MM mode, just like public.
El_Grebr
05-03-2010, 09:53 AM
you know I love? sitting around for 3 minutes waiting for that 1 red spot to fill up... only to have it fill on 5 seconds left and then it boots you.
I also love how it normally never fills the red spot at all.
otherwise, not bad. lol
I can see why mm can't find servers for me when there is 60k+ people on, but they should fix this... 5 sec to find 9 other people to your game, but you can't find 1 for the red spot in 3 min?
Powster_
05-03-2010, 10:26 AM
none of the updates at the start of the thread fix any of the following issues:
1. Leavers before the start of the game.
2. Feeders in the game.
while i understand those issues might eventually fix themselves once retail is out, but until it is, they'll always persist, whether you like it or not.
Just like you said.. they will eventually fix themselves when retail comes out. On first day if a person goes to play a matchmaking game and leaves.. thats 100% leave ratio already.. it will take him like 20 more games to be able to play matchmaking again..
alsou
05-03-2010, 06:21 PM
Just like you said.. they will eventually fix themselves when retail comes out. On first day if a person goes to play a matchmaking game and leaves.. thats 100% leave ratio already.. it will take him like 20 more games to be able to play matchmaking again..
Well, until first 10 games, 1 game is the cap on the leaves, so he can leave twice before having to redeem himself afaik, anyway.
While I do see how it will fix itself, I think there still needs to be a failsafe: if somebody leaves within 5 minutes of the match or during selection screen, kill the game, put people back into MM queue.
And even until retail, which is... 9 days away? how do you expect to get accurate feedback when there's such a glaring issue that won't be fixed until retail comes out?
p.s. 43946714 , yea, i knew what was coming so i simply didn't play, but this is what majority of matchmaking matches look like for me.
BlingMe
05-04-2010, 04:32 AM
Updates to match making are still planned before retail :smile: We've been working on numerous things, but we plan to have these updates out in a test patch this week sometime.
Ok finally an answer. Like I've said before, whenever they make a deadline like this it's bound to be released as late as possible. So when they say "this week sometime" I know it's going to be sunday, probably 1-2 hours before midnight.
Yes this has always happened and you heard it hear first! Sunday 11PM!
Littlehorn
05-04-2010, 05:41 AM
Personally, I don't understand how you can make lower SMR matches more quicker without a pool of other lower SMR guys to pull from?
My rankings are low in the solo matchmaking brackets. It was high at some point, but this is a team game and I was very unlucky to fall into a stretch of bad games where my team has failed. Now I'm stuck below 1400 and queuing up for matches is taking longer than when I was at 1600.
The system itself seems to pair you up with other players on the same ranking as you. The delay I'm seeing is the drop of lower ranking players actually queued up in my region. Unless you plan to mix us with higher or even lower ranking players, I don't see how you will speed up the process on balanced ranking places if we are the minority at the given time.
I can see this being a problem for the future of the game. You have a solo matchmaking system that's rating your individual character for team game play. Good solo players do not win the matches; great teams that work together win the matches. If the team cannot work together as a team, then the chances of success reduce to nothing. So if you have a bad team, no matter how well you have tried or accomplished, you will receive a hit to your rankings because of your overall teams performance.
I'm not saying this to slam the system, but it's a team ranking system that awards solo players for their team performance. I can't help if my team contains one guy who wants to intentionally feed the other team. I also can't help if my team does not want to pick heroes that compliment each other. It's random people that I have to mingle and unite with on the spot to win the match -- it's damn hard to do sometimes.
Suggestion
Develop a new way to match people up or rank them with this specific system. It's not easy and no, I'm not saying this would work. I just can't see how you plan to speed up matches of specific ranking players when there is no pools to pull from. Eventually there will be times when the player pools are very low and the queue times for everyone will be insanely high. The system needs to scale upwards and downwards. Scale when you have a large player base and scale when your player base is not so large.
I love HoN and want to play. The solo matchmaking system is a great system, but I see some flaws for the future.
Nostromo
05-04-2010, 07:27 AM
will there ever be an option for matchmaking that i could end up with my friend in one team always ?
so that people could join matchmaking in pairs etc.
Kirbywurm
05-04-2010, 10:23 AM
will there ever be an option for matchmaking that i could end up with my friend in one team always ?
so that people could join matchmaking in pairs etc.
/facepalm
Heard of team matchmaking, no?
Torask
05-04-2010, 12:53 PM
/facepalm
Heard of team matchmaking, no?
We still have no information about how it will work.
lutto91
05-04-2010, 01:56 PM
hope these will help. MM is just so freaking broken atm, i end up with new players and 1500 when my PSR is 1800 so stupid.
lWinterbornl
05-04-2010, 09:16 PM
So I join in a matchmaking solo pool, and sit back to wait. I wait and wait and wait and wait, and watch as the numbers go from 3/10 to 9/10 back to 5/10 and so on. Finally tells me that the server has closed. So I re-do the matchmaking solo pool thing, and finally get in a game. I have completely green lights on my router, and everything is good. The two "Captains" pick the bans, and still everything is gravy.(im brown) I watch blue pick, then pink and gray, then teal and purple, and so on. Now its my turn to pick. YAY! THEN YOUR DAMNED SERVER DROPS ME. NOW I HAVE A LOSS, AND AN EVEN LOWER SMR BECAUSE OF THIS. THANKS!!!!
Now, I understand that you guys work hard, and I am appreciative for the game you have created. However, how the hell are you going to release a game for sale if it still has as many problems as this one does?
Here is a little feedback.........
Of the seven games I have played using your matchmaking system, 5 of them have had more than 2 people leave on one side or another. The 6th game I had 4 complete noobs on my team playing against a zephyr a pyro and a chronos. Literally. They admitted they were noobs. The 7th was a decent game, with no leavers. 1/7 is horrible people.
It would be 8 games, but the latest time, your server dropped me. I know it was not on my end, because I immediately checked my router, my modem, and even minimized to come here. everything worked fine.
How about you fix it so I can rejoin when it drops me, and remove the tards? That'd be nice.
/endrant.
Well, you can't blame MM for Leavers/Noobs and such.
As soon as the game goes retail people will leave/suck less often anyway because once they have too high Leaver Percentage/too low PSR the can no longer just create a new account for free.
The disconnect is annoying is agree but if it was 1 out of 8 games u had one there's no need for you to rage.
have any1 problem with starting game on matchmaking?
sometimes its just imposible to start game cuz it only says 'Match found! Waiting for server to start...' sometimes i have to wait like 30min to play a game canceling all the time that waiting
SouLReademeR
05-06-2010, 03:04 PM
hmmm....why do we need to vote? how about putting all the 3 heroes in game...more enojyable
GGreenBass
05-06-2010, 03:37 PM
Sounds good, thanks S2 ^_^
EDIT: Oops, didn't want to give anyone any ideas.
"Players now have the option to set the initial standing according to general skill level....
The three options are Beginner, Itermediate, and Advanced"
To me it says: You are in good standing, but i always end up in games with people with 1300-1500 SMR when i got 1650.
I cant locate any place where i can change my standing.
This has been the same the last 10 games after the patch and its quite annoying.
I dont get any more points and i have won those 10 games in a row.
Anyone got an idea whats wrong?
PurpHaze
05-27-2010, 09:27 PM
dunno, I'm currently playing only mm, because I like the idea of it and I am free of the games where there are many locks, but srsly Its taking me like 15minutes to start a game because 3/5 of the cases there is some1 who gets red and the game fails, and after that when everything seems ok BANG my game crits and I can not rejoin back..
ChokeLord
06-01-2010, 08:19 PM
I just want to be able to reset my initial "skill level". I clicked Beginner because there was no explanation that doing so would impact my psr. Then I started out at like 1300. Soooo....wtf. I haven't even played matchmaking after that, because what's the point? I'm starting at 350 points below my pub psr, and I don't want to play with other 1300s who really are beginners.
Dux0r
06-02-2010, 08:43 AM
I just want to be able to reset my initial "skill level". I clicked Beginner because there was no explanation that doing so would impact my psr. Then I started out at like 1300. Soooo....wtf. I haven't even played matchmaking after that, because what's the point? I'm starting at 350 points below my pub psr, and I don't want to play with other 1300s who really are beginners.
So you tried to go bash noobs and it turned out to work against you? grats.
The new tweaks to MM are awesome. My games have been filling in under 5 minutes (usually under 2 minutes), failed-to-load players have been consistantly replaced, and the SMR variance has been very slight so I haven't been playing with players way below my SMR rating.
HOWEVER
There is still no Ladder for SMR.
seekayyxx
06-10-2010, 01:35 AM
did they do a stat reset already for mm? cause i dont want to be playing right now if they r gonna reset it again?!
I just want to be able to reset my initial "skill level". I clicked Beginner because there was no explanation that doing so would impact my psr. Then I started out at like 1300. Soooo....wtf. I haven't even played matchmaking after that, because what's the point? I'm starting at 350 points below my pub psr, and I don't want to play with other 1300s who really are beginners.
Pretty sure nobody is going to feel sorry for you.
Espeon
06-10-2010, 08:44 AM
I just want to be able to reset my initial "skill level". I clicked Beginner because there was no explanation that doing so would impact my psr. Then I started out at like 1300. Soooo....wtf. I haven't even played matchmaking after that, because what's the point? I'm starting at 350 points below my pub psr, and I don't want to play with other 1300s who really are beginners.
If you're a decent player, you should get out of it in like 10-20 games no problem...
when will team match making be released???
lsdafjkl`sd
06-10-2010, 05:58 PM
Please switch it back to BD. This game type is way more conducive to reaching a deeper understanding of the game, and it also promotes more balanced teams. It is also way less monotonous than BP. I have yet to talk to someone who does not feel the same way.
Truxtar
06-11-2010, 05:16 PM
Switch back to BD pls. BP is the same all the time, BD is much more fun.
viokk
06-11-2010, 09:25 PM
Switch back to BD pls. BP is the same all the time, BD is much more fun.
quoted for truth :blac:
MichaelBurge
06-12-2010, 01:57 AM
So you tried to go bash noobs and it turned out to work against you? grats.
I don't understand. How does this work against him if he wants to bash noobs?
I have trouble dropping below 1600 even doing stuff like codex rampage or solo mid doombringer scout. Playing in a game full of 1300s would be the best fun, and I'm not ashamed to admit it. :p
Please switch it back to BD. This game type is way more conducive to reaching a deeper understanding of the game, and it also promotes more balanced teams. It is also way less monotonous than BP. I have yet to talk to someone who does not feel the same way.
When I pub, I want to play whatever I feel like playing. If you don't want to play Plague Rider every game, threaten to first pick Dark Lady if your team doesn't want to play a tryhard hero. Nobody's forcing you to play the 8-10 "OP" heroes of the month, and it's not like the other heroes are terrible.
Albrithe
06-12-2010, 07:54 PM
I'm having serious issues getting a game started.
I've been joining games that go nowhere for well over 50 minutes in matchmaking.
I did not pay 30 dollars to sit here watching a counter for an hour. Whats the deal?
Brainy
06-14-2010, 04:55 AM
I'm having serious issues getting a game started.
I've been joining games that go nowhere for well over 50 minutes in matchmaking.
I did not pay 30 dollars to sit here watching a counter for an hour. Whats the deal?
Sometimes it glitches and you have to cancel and then join again the queue (this is what happens in my case, might be the same for you).
There is still no Ladder for SMR.
BobSacamano
06-20-2010, 12:39 AM
bd please
also, make it work
There is still no Ladder for SMR.
That does not seem like the biggest issue with matchmaking atm. But I'm confident S2 is working hard at improving it at this time.
Some balance / stability patches only for the coming few weeks would be nice instead of new content.
kattkiss
06-24-2010, 05:22 PM
Some balance / stability patches only for the coming few weeks would be nice instead of new content.
quoted for truth
That does not seem like the biggest issue with matchmaking atm. But I'm confident S2 is working hard at improving it at this time.
Some balance / stability patches only for the coming few weeks would be nice instead of new content.
It may not be the biggest issue with matchmaking, but it's certainly a critical oversight to implement a new gaming mode and not designate a ladder for it. Matchmaking has been out for over two months now? It's not very hard to pull existing data into a web database...
Sven2
06-25-2010, 05:16 AM
There is still no Ladder for SMR.
There's a ladder on the (inofficial?) Maide stats page:
http://stats.maide.ca/players/index/smr/desc (http://stats.maide.ca/players/index/smr/desc)
gutbrennbar
06-27-2010, 06:38 AM
team match making
WE NEED
gogo
decayed`cell
06-27-2010, 08:35 AM
team match making
WE NEED
gogo
THIS !!! :rolleyes:
B_Cali
06-27-2010, 09:59 AM
i was woundering if we'll ever be able to play matchmaking settings, like 1v1,2v2,3v3,or 4v4 settings instead of just 5v5, possibly the other two maps in matchamking as well?
varol
06-28-2010, 03:40 AM
I think best way for balance will be to make teams using wins rate as factor not psr for MM. I met idiots with 1600+ psr and 45% win rate who failed their games.
So i this moment most of games are imbalanced because there are lots of noobs with good psr and i think this is the easy way to fix this problem. Balance games using wins rate not psr.
Flair
06-28-2010, 06:10 AM
team match making
WE NEED
gogo
Most important thing to implement, atm.
Shqype
06-28-2010, 03:12 PM
A question on Team Match Making:
Will it only work if you have a team of five, or can you enter it with a party of two or three as well?
I think best way for balance will be to make teams using wins rate as factor not psr for MM. I met idiots with 1600+ psr and 45% win rate who failed their games.
So i this moment most of games are imbalanced because there are lots of noobs with good psr and i think this is the easy way to fix this problem. Balance games using wins rate not psr.
well only way to get good psr is to win and if you want more psr per game
you have to be in the side with less percent of winning. so if that guy is 1600+ and 45% winrate then that means he won his games being on the waeker team
l3Lunt
06-28-2010, 06:53 PM
match making is a serious joke. more than 26.5k people on and I cant get into a game after 10 minutes. Throw this game out or ****ing fix it
fatrend
06-28-2010, 07:46 PM
team match making
WE NEED
gogo
Sadly, S2 can barely get single person MM right.
I would NOT be surprised if we don't see Group Qing for a couple months.
xtnsr
07-03-2010, 04:04 AM
So when do we get BD or SD MM? BP sucks balls.
HoNkidder
07-21-2010, 12:56 AM
WHEN WILL IT BE HERE!!
now I'm just making a suggestion here. I hate the game LoL as much as anyone else here who plays HoN, BUT! I played a game other day with one of my buddies and they have an amazing rating system, MM, and Team MM. S2 get your butt in gear and just use their system. It works great and no hassles. DO IT!
:confused:
cageddanimal
07-27-2010, 06:04 PM
S2 please send me the code for match making. I will fix it. I will make it so games get created faster without loading 10 people then 1 person drops and the game wont ever start. Also you wont see 1 in your game queue. There is always a game that could use 1 player. Take two games that have 5 and match them...do something other than starting at 1 and then 20 minutes later fail when 10 start connecting and one drops.
Here is a chart to help you rework your mm engine:
1 + 9 = 10
2 + 8 = 10
3 + 7 = 10
4 + 6 = 10
5 + 5 = 10
6 + 4 = 10
7 + 3 = 10
8 + 2 = 10
9 + 1 = 10
My last 5 or so games had one side with all high k:d and high games played the other side had all new players and low k:d. There are some serious issues with how the teams are made. Putting teams together solely on PSR is a huge mistake. There are ranks associated to each player so please use them. When you reset your stats your rank gets reset as well.
I bought this game with the hopes that MM would bring something to this game. As I see it MM is nearly completely broken. If you will not fix it or let me fix it, I seriously think you should start issuing refunds.
Thanks.
Krishen
07-28-2010, 01:40 AM
A fix for matchmaking would be lovely I cant even get a match going as it is
Wolverine
07-28-2010, 02:41 AM
cageddanimal got some point here. I cant count the times I`ve waited 5+ minutes for a game that gets canceled cause one failed loading. It is supposed to find another player when this happens, but actually it doesn`t. And here we go again, searching for a game, waiting 5-10 mins, just to have again one dropped and so on...
Most of the times you get into game by yourself, waiting for another 9 players to join in, and that`s sa pain. When that happens, I usually start cancel/join clicking to find some 4+ players game, so i wait less, and it works (kind of). But does it have to be that way? Why get constantly send into empty game when there`s obviously suitable games you could join? I used to play only MM in eu servers, but started searching games in all, just to improve my chance of geting in games faster. You know what changed? Absolutely nothing. The finding and starting of a game is the same pain as before, 30% of the time longer than the game itself.
I don`t even want to get started about the way it "balances" the game. PSR rating definetely is not the way, when you get some 1600+ noob with negative K/D and they got some 1400 killing machine with 500+ games.
Have to agree with the mode - BP is wrong. Same heroes get banned, most of the times the "usual suspects" are picked, like ara, valk, ss and so on. I believe that RD or even SD are more appropriate.
Don`t get me wrong, i like MM and I prefer playing it since the lack of firends to play online with. But it needs a lot of work to become really enjoyable playing.
So please, fix it.
Axel`
07-28-2010, 03:59 AM
My last 5 or so games had one side with all high k:d and high games played the other side had all new players and low k:d. There are some serious issues with how the teams are made. Putting teams together solely on PSR is a huge mistake. There are ranks associated to each player so please use them. When you reset your stats your rank gets reset as well.
Typical, i almost all the time have theam with highest kd ~1.0, while opponents (usualy hellbourne), are like 1.8 - 3.3. There are exceptions, but very few, and the truth is 9/10 games wins the team with overall highest kd.
Frisbetarian
07-28-2010, 07:25 AM
The Starcraft II mm system should be taken as an example to build hon's mm system around.
Lucretius
07-28-2010, 12:19 PM
Just want to recap all of the fail these changes brought.
- Players who are far above or below the average player base in rating will be able to find games more quickly and more reliably
In reality this broadening of the SMR bracketing in games forces good players to tolerate bad players, and gives bad players an opportunity to get carried by better players. In SMR you can never "rise up" out of the trenches of trash players because you're always forced to play with that 1300smr baddie on your team, and you can't even ban list the guy. Matchmaking will never succeed with this.
- Correction: Tighten the SMR bracketing.
- Players will be able to specify their general experience level the first time they play match making. This will help the system more accurately group players together when they first start (afterall, a 1500 player might be a dota veteran or a completely new player)
In reality all this did was allow really bad players an opportunity to jump to 1650 and fail-up a bunch of higher rated games, and allow great players to click 1350 and pubstomp lower level players. This did not strengthen competition, it made the problem three times worse and no less severe in either scenario.
- You click 1350... okay enjoy getting stomped by the 1800psr player who clicked 1350 for the laughs.
- You clicked 1650... okay enjoy the 1200 scrub getting stomped on your team and feeding... and there's nothing you can do about it because now he can just stats reset once he dips.
- Correction: Remove these totally subjective starting points. Let everyone begin at 1500, if you suck so bad you fall to 900smr then you can buy a stats reset.
- Players who disconnect or drop during loading will be replaced more reliably and more quickly
This isn't even penalizing people for getting disconnected at the load screen. Great for potentially buggy code, but bad for people getting trolled by kids that sit online all day and just disconnect from load screens to waste everyone's time.
We're very mindful of the danger of segregating the player base to the point that specific groups of users take too long to find matches, however we feel these changes will allow all groups of players to find games much more quickly and efficiently. The end result should be less failed matches, less dropped players, more consistency in player skill levels in games, and overall a much more pleasant matchmaking experience.
You 100% cannot have accurate SMR levels in games if you continually introduce distortions into the SMR ratings via allowing scrubs to click 1650, allowing pro's to click 1350... and allowing all of the above to buy stats resets the troll more.
While we are not yet comfortable giving an exact deadline, we do plan to have these fixes in place very shortly. Upon release of these fixes, we'll be resetting match-making stats to simulate a "release" of the game and see how these changes handle a diverse group of players. You should be able to reach your skill-tier in a very quick time frame, meaning that the system shouldn't take weeks to sort itself out, as it does currently.
Laughable.
Thanks again for your patience and all your feedback with the matchmaking system. Please bear with us as we continue to improve it!
When is Matchmaking going to fix it again?
BattousaiFTW
07-28-2010, 02:57 PM
Team matchmaking
Juke_Box
07-28-2010, 04:17 PM
my biggest problems with matchmaking:
games take >30-40 seconds to start.
would also be great if there was a feature to allow you to invite people to replace leavers.
Kaelillidan
07-28-2010, 11:40 PM
Back to a point I made, a 200 SMR point difference....is too much WHEN it is 1500 - 1700. Your player codes will tell you the same thing, such as there are only 10,000 players 1700 and higher and there are 300,000 players between 1500 and 1700.
Simply put, 200 SMR point difference is WAY too much, how do you even expect people to get themselves out of the 1600 bracket, by sheer luck?
Kaelillidan
07-28-2010, 11:44 PM
As well i'm sure people disconnect as the 10th player currently, because the HoN.exe file crashes, (technically leaving them in the queue, but unable to rejoin the game).
Fixing this issue, will probably reduce half your problems.
Because intentionally bailing from a waiting queue, isn't something that a HoN player would do.........
daggius
07-29-2010, 06:14 PM
BP mode sucks
bring back BD
cageddanimal
07-31-2010, 02:17 AM
I would just love to get the code to fix this problem with MM. It has so much potential but the implementation is just so bad. I am just upset I spent the money to buy this game because I thought MM would be worth my time. Who seriously thinks that PSR alone is a good enough to balance teams?
Truth be told I think the devs are more worried about making more heroes than making a solid game.
Kulmis
09-02-2010, 01:08 PM
no update can save MM it's dead i played 10 games in row team want to concede at 6 min !!!!!! longest game lasted 17 mins after 3 guys went afk in fountain. Team that get fb+ few kills wins sure 2-6 is lost game u know, after that u can go afk fountain and cry about ur stats.
no update can save MM it's dead i played 10 games in row team want to concede at 6 min !!!!!! longest game lasted 17 mins after 3 guys went afk in fountain. Team that get fb+ few kills wins sure 2-6 is lost game u know, after that u can go afk fountain and cry about ur stats.
its funny that happened to me 3 days ago when i gave up on MM. its really full of bad "team players" .. and I mean team players (hero picks-wards-support from support heroes).
Pheesh
09-02-2010, 07:55 PM
Observed Issues:
One failed loader will not be replaced in a 5 minute time frame. This is in the 1300-1600 smr area during peak player times.
Are you telling me that among 20,000 hon players in the system not a single one pressed the 'matchmaking' for 5 minutes during peak time period? Clearly there is an issue in handling of queues and not drawing from new queues to ensure games get started on the prior ones.
It's like it is over segregating players into separate queues, and then treating them as a locked down entity that cannot be moved around to more quickly facilitate a game.
Also I think it should be reconsidered whether to display exactly how many people are waiting in line... at least before 7 or so players. You may have 10 people join and quickly leave the queue because they see '1' is waiting, and that just extends how long it takes for a game to occur.
Begin a count when there's only something like "3/2/1 more player(s) needed"
and games will actually get started sooner as fewer exit the queue.
JN`wu
09-03-2010, 01:48 AM
Are you telling me that among 20,000 hon players in the system not a single one pressed the 'matchmaking' for 5 minutes during peak time period? Clearly there is an issue in handling of queues and not drawing from new queues to ensure games get started on the prior ones.
Your thinking is flawed here. Even if there's 20k people online, I bet most of them are playing, not in a lobby.
Manu311
09-03-2010, 06:47 AM
Your thinking is flawed here. Even if there's 20k people online, I bet most of them are playing, not in a lobby.
The funny thing is you can wait for a MM-game for hours, with any number of players actually in your queue, they won't even leave that queue, nothing will change for hours.
But if you just rejoin the MM-List you'll find a lot of other queues, if you have luck, if ur unlucky, you'll just join an other stuck queue.
My longest waiting time (before I gave up) was like 4 and a half hour (I even forgot I've started HoN), you can't tell me there weren't 10 players in my SMR (around 1400) Range in this time, in main-playing time (4-9 PM).
Anyways I'll keep playing Matchmaking for multiple reasons:
1. I only like AB games, since I hate to play vs teams (which also happens often in MM Games ....) and no1 ever joins AB Games.
2. I don't like to play with people who have "cheated stats" (= played a lot with good friends --> very good PSR without any skill at all).
3. Someone needs to play it, or it'll never get fixed.
I hope they don't forget about matchmaking :<