View Full Version : Disjoint List
ElementUser
04-09-2010, 01:35 PM
Definition: A disjoint basically enables the unit that gets disjointed to avoid a projectile that's already in mid-air that targeted the unit (ie, A regular attack from a ranged unit, Andromeda's Comet). Note that not all projectiles are disjointable (ie, Pyromancer's ultimate and Witch Slayer's ultimate) , but the majority of them are.
Disjoint List: http://hondiff.appspot.com/query/latest/?query=tag+%3D+'disjoint'&keywords=target
Other Skills that Disjoint:
Invisibility: A unit that fades into invisibility completely (ie, the hero is not impacted with a projectile during the fade time) "disjoints" the unit. Technically it does not disjoint, but if the enemy target goes invisible & stays invisible to the enemy (ie, the enemy is not revealed by any sort of True Sight) until the projectile's lifetime expires, then the results will be the same as a disjoint.
Invulnerability: If the unit is Invulnerable at the impact time of the projectile, results will be the same as a disjoint. For the same reasons mentioned above.
Undisjointable projectiles:
-Pyromancer's Blazing Strike
-Witch Slayer's Silver Bullet
-Plague Rider's Plague Carrier
Evozer
04-10-2010, 03:31 AM
Nice, didnt know about accursed ult
Just a question, if someone tps to the base while witch's ult is mid-air, he will still be hit, no matter how far away he is?
Jotain
04-10-2010, 04:40 AM
Just a question, if someone tps to the base while witch's ult is mid-air, he will still be hit, no matter how far away he is?Yes, because it cant be disjointed. Bullet still has to travel though
Jjang
04-12-2010, 10:12 PM
So does this mean that geometer's bane correctly disjoints like in dota?
laserblade
04-13-2010, 12:40 AM
Is Andromeda's Comet the only projectile in game?
Griffith
04-13-2010, 12:54 AM
Add:
Magmus Steam Bath
Can you test:
NH pounce
Pebble's chuck (should disjoint the thrown hero)
Predator Leap
Pharoah ultimate (should allow pharoah to disjoint)
Niichan1
04-13-2010, 05:18 AM
Nice post. Certainly helpful.
Now would it be too much to ask a list of the skills/projectiles that can be disjointed?
ElementUser
04-13-2010, 09:06 AM
Add:
Magmus Steam Bath
Can you test:
NH pounce
Pebble's chuck (should disjoint the thrown hero)
Predator Leap
Pharoah ultimate (should allow pharoah to disjoint)
Magmus' Steam Bath disjoints, although indirectly. This is because he fades into invisibility and every hero that fades into invisibility completely (ie, the hero is not impacted with a projectile during the fade time) disjoints.
I'll add a note about invisibility in the post though, thanks.
Chuck doesn't disjoint, Predator's Leap doesn't disjoint, Pharaoh's Ultimate doesn't disjoint.
Nice post. Certainly helpful.
Now would it be too much to ask a list of the skills/projectiles that can be disjointed?
Yes, it would be actually. :(
I can list exceptions though. I only know of 3 so far.
Feel free to post any new ones here.
Tunen
04-17-2010, 06:45 PM
Swiftblades ult does also disjoint :)
ElementUser
04-17-2010, 06:48 PM
Technically, you don't disjoint if you're Invulnerable, but the results are almost the same.
I did a test with Swiftblade's ultimate and a projectile: At 1% gamespeed, I made an enemy launch an attack projectile towards Swiftblade. I then commanded Swiftblade to use Level 1 Swift Slashes (so he'll have the lowest invulnerability time) on a moving target with 1044 movespeed (thanks to Test++!). After Swiftblade got out of his Invulnerable state, the enemy projectile was still in mid-air. The projectile still did damage on Swiftblade.
So if the projectile hits you when you're in the Invulnerable state, it basically gives the same results as a Disjoint. However, if you go into Invulnerability & then out of Invulnerability and the projectile originally targeted at you still lives, the projectile will still impact you normally.
That's the important part, really.
Then again, the same also applies to Invisibility. Well I guess I can add those fine details into the list.
musebreaks
04-20-2010, 05:00 AM
From what I've read scout's marksman shot is also undisjointable
Mewtwo
04-20-2010, 05:21 AM
- Andromeda's Void Rip (Ultimate) (Disjoints both herself and the target of Void Rip):
I found this out today when my teammate swapped the hero i had just started to swift slash alone in the river..... :\ i assumed that my ulti would go ahead and follow them.
ElementUser
04-20-2010, 09:37 AM
From what I've read scout's marksman shot is also undisjointable
No, because it's a projectile that's not in the exception list.
musebreaks
04-20-2010, 04:06 PM
Yes that's because it's a projectile that's not in the exception list.
Isn't the exception list a list of undisjointable projectiles?
ElementUser
04-20-2010, 04:47 PM
Isn't the exception list a list of undisjointable projectiles?
Oh oops, for some reason I thought I read "disjointable" instead of "undisjointable".
Scout's Marksman Shot is disjointable. Changed my post above :x
MacroHard
05-08-2010, 12:12 PM
So Witchslayer's ult, a bullet, can curve around corners to follow a blinking target?
What is this, a bad Angelina Jolie movie?
ElementUser
05-08-2010, 12:22 PM
So Witchslayer's ult, a bullet, can curve around corners to follow a blinking target?
What is this, a bad Angelina Jolie movie?
Actually no, if the unit blinks/disjoints, the projectile will impact on the spot that the unit originally blinked/disjointed from. So the projectile won't visually follow the actual hero.
Of course if the projectile is undisjointable, it will do damage to the enemy the moment it impacts on the spot I mentioned.
Batchman
05-09-2010, 02:40 PM
so Valkyrie's Courageous Leap is total crap? wasnt she port of potm?
ElementUser
05-09-2010, 02:41 PM
What why would you think that?
Valkyrie's Leap has a disjoint. Yes she's a port of PotM; PotM had a 0.01s Windwalk in DotA to do the disjointing.
Cross
05-10-2010, 08:43 PM
For sake of consistency, being that they are both leaps, would it make sense to have valk's leap and pred's leap both of disjoints? (along with pharoahs ulti since it moves him further faster)
Just an observation
ElementUser
05-10-2010, 08:57 PM
Cosmetics don't really matter, it's all about the code.
Suggestions/Balance are in another forum :D
ArcGuardian
05-10-2010, 10:35 PM
add to the undisjointable list : log throw (DW 2nd 2nd skill :P ) << may be wrong, but I killed a Leaping Valkyrie once because of the log throw (she leaped and died XD )
Niichan1
05-10-2010, 10:52 PM
Please remove Fayde's Dark Shield.
add to the undisjointable list : log throw (DW 2nd 2nd skill :P ) << may be wrong, but I killed a Leaping Valkyrie once because of the log throw (she leaped and died XD )
http://i39.tinypic.com/nqvles.png
ArcGuardian
05-11-2010, 11:07 PM
then I guest I get lucky throwing the log after she actually leaped XD (I cannot watch replay... soooo..... I can only remember things -.- )
Well I think that if you used Leap before Deadwood's Tree Throw's cast time was finished, it wouldn't be disjointed, it would just follow for the max Leaped distance.
However, if you cast Leap after Deadwood's Tree Throw's cast time is finished, you can successfully disjoint his throw.
Deadwood's Uproot:
<modifier key="deadwood_ihasatree" modpriority="100"
statuseffecttooltip="State_Deadwood_Ability2_Slow"
ignorecooldown="true"
anim="ability_2throw"
icon="icon_replace.tga"
casttime="300"
castactiontime="300"
manacost="0"
actiontype="target_entity"
casteffecttype="Physical"
targetscheme="enemy_units_and_trees"
range="650"
cooldowntime="0"
Valkyrie's Leap:
<onimpact >
<disjoint target="source_entity" />
<spawnprojectile name="Projectile_Valkyrie_Ability3" source="source_entity" target="target_position" bind="source_entity" bindturn="true" bindstate="State_Valkyrie_Ability3" unbindondeath="true" />
</onimpact>
illusioNP
06-08-2010, 06:37 PM
-Pyromancer's Blazing Strike
20:30 in this match 3496172 down in bottom lane
looks like magmus disjointed pyro ult
are u sure it isnt possible?
ElementUser
06-08-2010, 06:40 PM
20:30 in this match 3496172 down in bottom lane
looks like magmus disjointed pyro ult
are u sure it isnt possible?
That's not because of a disjoint, that is Magmus in his Invulnerability status on his Lava Surge
nickZZ
06-08-2010, 07:07 PM
I'm that magmus bros
Sku1l
11-08-2010, 06:43 AM
Can you add an exception to the list , near the invisible section .
That even if a unit goes invisible totally it wont make the Pestilence's ult to disjoint .
ElementUser
11-08-2010, 07:09 AM
That's because Pestilence's ult impacts even if the start faded to invisibility.
It can still be disjointed.
NoskillzNils
11-08-2010, 07:45 AM
What about Succubus sleep ?
or does it give Invulnerability ?
Not sure if you mean her ult or mez, either way both don't use projectile's, so can't be disjointed.
Assassine
11-08-2010, 08:51 AM
You should remove the old kraken ulti from the list.
Jotain
11-08-2010, 09:26 AM
Not sure if you mean her ult or mez, either way both don't use projectile's, so can't be disjointed.
He ment his sleep, can you use the invul part to dodge projectiles.
CMaNN17
11-08-2010, 09:54 AM
Am I imagining things, or did I read that steam bath now disjoints in some recent patch notes?
Tedde
11-08-2010, 10:52 AM
Am I imagining things, or did I read that steam bath now disjoints in some recent patch notes?
It does disjoint.
ElementUser
11-08-2010, 01:09 PM
It used to only disjoint implicitly (via invisiblity) but now it disjoints both implicitly and explicitly.
This means that even if the enemy has true sight, once Steam Bath is cast it disjoints Magmus in that instant.
I proposed that buff to Magmus because of A) DotA consistency and B) because if you're in tower range and you want to disjoint that fatal tower projectile, you can do it really quickly.
Larceny
01-03-2011, 07:25 AM
Thought I read somewhere in patch notes that Bubbles' Shell Surf disjoints after teleportation.
Edit: Yep. As of v1.0.15.
potoBest
01-03-2011, 07:39 AM
does wildsoul's enter/leave bear form have a disjoint attached? my understanding was that it did in dota
ElementUser
01-03-2011, 09:57 AM
Yes it does, actually
Lusen
01-17-2011, 07:35 AM
Shellsurf disjoints too... add it to the list. Done this a million times versus flint ultis.... too easy.
Kazrugore
01-17-2011, 08:42 AM
I actually disjointed Which Slayers Silver Bullet once.
Played Magmus and stunned away.
I don't know how I did it and it obviously was not on purpose. We were both pretty confused and it was the only time it happened to me ever. Didn't receive damage but he had cooldown after using it. It was exactly the same moment .. really don't understand how this can happen tho :D
It was more like "he fired in my lava surge" than "I disjointed his silver bullet".
Can't find the replay, it's more than 2 months ago
:magm::witc:
Jotain
01-17-2011, 08:52 AM
I actually disjointed Which Slayers Silver Bullet once.
Played Magmus and stunned away.
I don't know how I did it and it obviously was not on purpose. We were both pretty confused and it was the only time it happened to me ever. Didn't receive damage but he had cooldown after using it. It was exactly the same moment .. really don't understand how this can happen tho :D
It was more like "he fired in my lava surge" than "I disjointed his silver bullet".
Can't find the replay, it's more than 2 months ago
:magm::witc:
Magmus is invurnerable while using surge, so he cant take any damage. The bullet still hits you, so its not a real disjoint.
Kazrugore
01-17-2011, 09:07 AM
What I don't understand is ..
how can he even shoot at me if I'm invurnerable?
I mean, it's instant :O
Order of events.
He presses R and left clicks you.
Silver Bullet is cast, taking mana adding cooldown.
Silver Bullet is flying towards you.
You use lava surge.
Silver Bullet impacts targer during lava surge dealing 0 damage.
Vulpes
01-17-2011, 09:10 AM
No its not instant. Theres a bullet flying. It's really fast, but it's not instant.
To be exact, Silver Bullets projectile has 3000 speed. So nearly 6 times the speed of a hasted hero. But it's not instant and it is possible to avoid using invulnerability.
KARTlK
01-18-2011, 01:48 PM
Element, in DotA if you casted sandstorm with crix and then walked away immediately wouldn't you dodge projectiles that were gonna hit you? even if it was only level 1 sandstorm (.3 second invis after cancelling iirc).
Vulpes
01-18-2011, 02:25 PM
Wasn't this made consistent with DotA in some recent patch .. I remember reading something like that.
tanta
01-18-2011, 03:16 PM
element user wrote about it in this same topic, it was
Creepsta
01-18-2011, 03:32 PM
Yeah, another invulnerable "disjoint" is when you use barrel roll with madman
ElementUser
01-18-2011, 04:27 PM
Element, in DotA if you casted sandstorm with crix and then walked away immediately wouldn't you dodge projectiles that were gonna hit you? even if it was only level 1 sandstorm (.3 second invis after cancelling iirc).
Done like 20 patches ago
Scawt
01-27-2011, 06:42 AM
For the undisjointable projectiles:
I remember seeing a hero die in the pool from a Call of the Valkyrie as they TPed out.
To clarify, what happened was the hero was TPing, and Valkyrie used her Call of the Valkyrie. The hero successfully TPed out, only to have that animation play over their head in the pool and subsequently die.
Not sure if this exactly counts as an undisjointable projectile however.
ElementUser
01-27-2011, 09:57 AM
Call of the Valkyrie applies a state & when it expires it deals the damage.
Not a projectile
TryckFel
01-31-2011, 07:31 PM
for further readers sake it would be great if you could add all abilities that makes you invulnerable as well. I'll give you 1000internets for this element.
ElementUser
01-31-2011, 09:45 PM
No, invulnerability is not linked with disjoint (it just happens to be the case in some spells, ie Chronos Time Leap).
However, someone else can make a thread with that.
TryckFel
02-02-2011, 09:36 PM
aaah *sigh*
code digging inc
ElementUser
02-02-2011, 10:07 PM
- Notepad++
- Find in files:
invulnerable="true"
- Post results
Not too hard.
ChrisV
03-09-2011, 04:01 AM
No, because it's a projectile that's not in the exception list.
I'm pretty sure you can disjoint gauntlet ultimate with geo bane. Am i correct? I've dodged it and made gauntlets waste their ultis countless times turning on geobane, thus making me "invulnerable" when its just about to hit me. This is disjointing, correct?
MaryJoana
03-09-2011, 09:21 AM
No it's not. Invulnerability just means you are invulnerable as the projectile hits. But that's the point, you are being hit by the projectile nonetheless. Disjoint means you aren't hit at all.
ElementUser
03-09-2011, 02:39 PM
Pretty much what MaryJoana said.
Disjoint basically removes the "lock-on" effect of the projectile from you.
`Lucky``
04-25-2011, 08:38 PM
will abilities and items that grant magic immunity "negate" blazing strike and silver bullet if you activate while the projectile is mid air?
Nytemair
05-01-2011, 04:36 AM
I do believe Wildsoul's ultimate disjoints, though I haven't tested it yet -- the code is:
<ontoggleon>
<disjoint target="source_entity" />
<applystate name="State_Yogi_Ability4" istoggle="true"/>
</ontoggleon>
Edit: Tested, works perfectly however it only disjoints after the cast time.
LowRid3r`
05-01-2011, 09:03 AM
You can disjoin with magmus steambath (i.e. flint's ult is in mid air and u go into steambath).
NVM. Should read a bit before posting :D
Sp3aR
05-16-2011, 06:26 PM
I was curious if Doc's Ludicrous disjoints, I ask because I have a match in which I was rampage and charged on doc he could ludicrous out from me stunning and then while still charged my charge gets removed stopping me from stunning him at all. There was also an instance of the 3rd skill stun where he jumped out right before it. If you want to look match id 39586274 times 15:10 21:31 and 25:24. Or am I in the wrong topic xD
V1linh
06-23-2011, 04:32 PM
It would be nice to update this thread with new heroes like aluna and glad. Btw yes Doc's ult does disjoint.
No it does not, it applies invulnerability which is not a disjoint.
Read thread b4 posting.
ElementUser
06-23-2011, 08:22 PM
No it does not, it applies invulnerability which is not a disjoint.
Read thread b4 posting.
<onimpact>
<disjoint target="source_entity" />
<startcooldown duration="100000" />
<spawnunit name="Gadget_DoctorRepulsor_Ability4" count="1" target="source_position" pushentity="true" proxy="this_entity" />
<spawnprojectile
name="Projectile_DoctorRepulsor_Ability4"
source="source_entity"
target="target_position"
bind="source_entity"
bindturn="true"
bindstate="State_DoctorRepulsor_Ability4"
proxy="stack_entity"
pushentity="true"
noresponse="true"
/>
<spawnaffector name="Affector_DoctorRepulsor_Ability4" target="stack_entity" />
</onimpact>
He has a disjoint in his R.
MichaelBurge
06-23-2011, 08:23 PM
No it does not, it applies invulnerability which is not a disjoint.
Read thread b4 posting.
Stop being wrong about Mechanics issues and pay everyone the Goblin Coins you promised them.
V1linh
06-23-2011, 10:49 PM
I would like to point out he is invulnerable. BUT also disjoints.
iNsania
07-11-2011, 10:54 AM
Hate to be whiny, but I' know for fact that Witch Slayer ult and Pyromancer ults are both disjointable, both seen it with bubbles takecover and tp scrolls :)!
EDIT: Might just be a bugg...?(which would be weird because it is possible in DotA) but I know it works^^
Hate to be whiny, but I' know for fact that Witch Slayer ult and Pyromancer ults are both disjointable, both seen it with bubbles takecover and tp scrolls :)!
EDIT: Might just be a bugg...?(which would be weird because it is possible in DotA) but I know it works^^
Bubbles take cover makes you invulnerable. So the ultimate will not do anything.
Bubbles takecover would effectively "absorb" the damage from it if timed correctly as it makes in invulnerable.
It doesn't work with tp scrolls though, you will still get hit by it. I personally have been hit by pyromancers ultimate after using pk while it was in transit, doing this would have disjointed any other projectile.
V1linh
07-11-2011, 11:13 AM
Hate to be whiny, but I' know for fact that Witch Slayer ult and Pyromancer ults are both disjointable, both seen it with bubbles takecover and tp scrolls :)!
EDIT: Might just be a bugg...?(which would be weird because it is possible in DotA) but I know it works^^
I know for a fact I ulted a teleporting bubbles as WS, he died in his fountain.
I know for a fact I ulted a teleporting bubbles as WS, he died in his fountain.
But I didn't die because I got take cover on autocast. (it activates take cover at fountain lol.
Faithlex
07-11-2011, 11:57 AM
What about wildsoul bear form? I think I remember it disjoints.
EDIT: Oh. Posted above. Note to self: Learn to read thread!
saikk
07-13-2011, 08:10 AM
I believe I've disjointed pyros blazing strike with silho ult unless it makes her invulnerable
ElementUser
07-13-2011, 09:11 AM
That's not disjointing, that's nullifying it via invulnerability
Cuddles
07-15-2011, 05:28 AM
Never mind, i thought they were in alphabetical order and didn't see hag @ "W"
TryckFel
08-02-2011, 02:56 PM
dis needs an update
HoNicidal
09-13-2011, 01:19 PM
According to your invisibility disjoint logic, Magmus shouldn't disjoint if revealed. I distinctly recall me and a scout testing this. I stood under his ward, popped invis, and he confirmed(through skype) that I was invis, and revealed. I then waited for steam bath to be up. I came out and stood as a normal, visible hero. He channeled ulti on me from about 1000 away, then as soon he the arrow projectile spawned, I went into steam bath. He said I was revealed again, but the arrow failed to hit me. I think magmus' steam bath might be an exception to the invis rule? He unbinds projectiles even if he's revealed(possibly due to 0 second fade time?)
dontthinkred
09-13-2011, 01:41 PM
That's not disjointing, that's nullifying it via invulnerability
silhouette's skill description says disjoint, can you confirm this to be false? i've been treating it like a disjoint, as with geometer's bane, for as long as i've played her. perhaps i'm remembering wrongly, but i recall having disjointed attack projectiles and scout's ult in the past (among other things).
Jotain
09-13-2011, 02:11 PM
According to your invisibility disjoint logic, Magmus shouldn't disjoint if revealed. I distinctly recall me and a scout testing this. I stood under his ward, popped invis, and he confirmed(through skype) that I was invis, and revealed. I then waited for steam bath to be up. I came out and stood as a normal, visible hero. He channeled ulti on me from about 1000 away, then as soon he the arrow projectile spawned, I went into steam bath. He said I was revealed again, but the arrow failed to hit me. I think magmus' steam bath might be an exception to the invis rule? He unbinds projectiles even if he's revealed(possibly due to 0 second fade time?)
Magmus invisibility spell has a disjoint in it. So when magmus casts it it disjoints all projectiles, doesnt matter if he is revealed or not.
silhouette's skill description says disjoint, can you confirm this to be false? i've been treating it like a disjoint, as with geometer's bane, for as long as i've played her. perhaps i'm remembering wrongly, but i recall having disjointed attack projectiles and scout's ult in the past (among other things).
Silhouettes ulti has both disjoint and 0.1 sec invulnerability in it. The post ElementUser was replying to claimed that its possible to disjoint pyro ulti, and that isnt true. You can disjoint normal projectiles with it.
I just wanted to add that Drunken Master's 'Stagger' also disjoints. I've seen him disjoint Flint's Ult.
theli
11-18-2011, 03:57 PM
i am kinda experimenting with keeping an up-to-date(via patchserver) queryable db of entities ( on hondiff.appspot.com ) ... so that i kinda could make different queries on such db ... to replace all those lists which really need an update ... do you think such stuff would be usefull? or do you think thats a worthless effort?
example: kinda tried to do a query for disjoint stuff .... http://pastebin.com/sDuXHyDP (but yeah if i put such lists online i'll make sure the output is more meamingfull )
foxmindedguy
08-01-2012, 03:04 PM
Er... I might be mistaken but i don't think Madman's Stalk or Scout's Invisibility or Nomad's Sandstorm disjoint. Also add Nomad's Mirage Strike to the list, I think it has disjoint code.
Furthermore, I don't think Genjuro or Assassin Shroud disjoints spell projectiles like Andromeda's Comet.
ElementUser
08-01-2012, 03:07 PM
Yeah this list is outdated (save the undisjointable stuff).
Go to "Disjoints" in this thread instead: http://forums.heroesofnewerth.com/showthread.php?414950-Ultimate-List-of-Lists
It will tell you exactly what spells have an explicit disjoint call. For your other questions they are answered in the first post.
Broodje
08-01-2012, 03:33 PM
Yeah this list is outdated (save the undisjointable stuff).
Go to "Disjoints" in this thread instead: http://forums.heroesofnewerth.com/showthread.php?414950-Ultimate-List-of-Lists
It will tell you exactly what spells have an explicit disjoint call. For your other questions they are answered in the first post.
I tried finding Parasite in that list, doesn't his infect ability disjoint?
nvm (http://hondiff.appspot.com/highlight/2.2.0.0/game/resources0.s2z/heroes/parasite/ability_02/projectile.entity?xml), found it
foxmindedguy
08-01-2012, 06:50 PM
That list still misses Fayde's Ultimate and Nomad's Mirage strike among other things :(
ElementUser
08-01-2012, 07:31 PM
That list still misses Fayde's Ultimate and Nomad's Mirage strike among other things :(
Fayde's ult doesn't disjoint anymore, theli's list is always up to date and always parses the correct strings in the entity files.
As for Nomad you missed it, it's further down the list:
State_Nomad_Ability2_Initial source_entity
DracoDevil
11-08-2012, 01:17 PM
So there is something that happened to me before like....1-2weeks already(too lazy to search earlier :P) with Chronos Time leap and Rampage charge.Ok so I saw that Chronos time leap is in the list too. I always thought that it is disjoint but in one game I got some weird sutuation. I was Chronos mid and after 1-2 ganks from Rampage with his annoying charge I decided to disjoint it the 3rd time. So I was waiting and when I saw that he was charging me I began walking back to tower and waited until he was close enough so he "jump" with his rhino and hit me with his charge. So I time leaped JUST when that happened..I saw it and I heard the sound which the rhino produces when jumping in the last sec of charge so it can stun the targer. And the problem was that this rhino jumped ALL the way which I traveled with time leap...it was so funny but sad in the same time. I just went "WTF???????????". Sadly I don't have the replay and match ID to provide proof and I don't know if there is a way to find so old matches :/ . But it really happened....that annoying rhino jump the whole gap.... :D It's just one unstoppable train :P
So is it really possible or is it just that I got wrong in that situation with a milisec?(i.e. I leaped just a milisec too early or too late?)
SmurfinBird
11-08-2012, 02:40 PM
It's odd if that happens with Rampage and Chronos. The way I see it, Rampage is bound to a projectile at the end of his charge, Chronos leaps and disjoints, and then Rampage should stop. What might be happening is when Chronos goes invulnerable during his leap, the Rampage charge interacts incorrectly and doesn't get disjointed.
Are there any other blinks that make you invulnerable and disjoint?
EDIT: Gemini , Midas and Doctor Repulsor.
I believe I've seen this happen with Doc before (and it was hilarious).
EDITEDIT: To EU - I wouldn't be able to replicate it reliably enough to make this into a bug - if what you say is true for frame interaction, is it able to be fixed?
ElementUser
11-08-2012, 02:41 PM
I doubt it. It's either an on-frame event and the disjoint happened to take place after the projectile spawned & not before, or you used Chronos Q too early.
DracoDevil
11-08-2012, 03:43 PM
Thanks for the answer. I guess I've been a little too slow :(
Smichi
12-06-2012, 06:49 AM
http://www.youtube.com/watch?v=28ilejeR1o4
At 5:06 Witch slayer's ult got disjointed?
Broodje
12-06-2012, 07:04 AM
That's odd, it did... Guess it's fixed now? Old vid. Thought it was just cancelled at first, but he did lose all his mana ;p
ElementUser
12-06-2012, 11:30 AM
Empath becomes invulnerable when jumping into an ally.